gameOptions.ts, playGame.ts
knifeOptions.ts, knifeGame.ts
downOptions.ts, downGame.ts
D:\PROJECT\JAVASCRIPT\PHASER\TEST003\src\000001\uiBlock.md
bezierGame.ts
downOption1.ts, downGame1.ts
circleJumpOption.ts, circleJumpGame.ts
circleCollisionGame.ts
retroHighScoreTable.md
towerGame.ts....
spikeGame.ts
Build a HTML5 game like “Color Jump” using Phaser 3 and Matter physics, introducing some ES6 features
colorJumpGame.ts
Build a HTML5 game like “Color Jump” using Phaser 3 and Matter physics – adding coins and commenting the source code
colorJumpGame001.ts
Build a HTML5 endless runner with Phaser in a few lines of code using Arcade physics and featuring object pooling
endlessRunnerGame.ts
HTML5 prototype of iOS game “Perfect Square!” updated to Phaser 3 – Build a physics game using only tweens
perfectSquareGame.ts
HTML5 endless runner built with Phaser and Arcade physics step 2: adding player animation and more customization
endlessRunnerGame001.ts
HTML5 endless runner built with Phaser and Arcade physics step 3: adding textures to platforms and coins to collect
endlessRunnerGame002.ts
Match 3 Bejeweled HTML5 prototype built with Phaser updated to Phaser 3 adding object pooling and using ECMA Script 6 conventions
bejeweledGame.ts
Bejeweled와 같은 Match3 게임을 처리하기위한 Pure Javascript 클래스로, 선호하는 HTML5 프레임 워크와 통신 할 준비가되었습니다. Phaser 3 예제 포함
bejeweledClassGame.ts
blockItGame.ts
gravityGame.ts
Pure Javascript class to handle SameGame games, ready to communicate with your favorite HTML5 framework. Phaser 3 example included
sameClassGame.ts
endlessRunnerGame003.ts
endlessRunnerGame004.ts
stringAvoiderGame.ts
Give your HTML5 games a “full screen” option and manage game scaling and resizing in a couple of lines of code thanks to Phaser 3 version 3.16
(Phaser 3 버전 3.16 덕분에 HTML5 게임에 "전체 화면"옵션을 제공하고 몇 줄의 코드로 게임 크기 조정 및 크기 조정을 관리 할 수 있습니다.) endlessRunnerGame005.ts
stickHero.ts
stickHero001.ts
oneTapRpg.ts