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A chunked grid system for use in the Unity3D game engine. This system intends to facilitate games containing grids with large numbers of tiles or blocks.

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sanderman01/unity-gridgame

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unity-gridgame

This project is an effort towards a 2D building game which aims to mix Terraria/Starbound style procedurally generated and modifiable terrain grids with player-built structures and vehicles as in games like Space Engineers or Airships: Conquer the Skies.

If feasible, I would like two include the following three domains into the game world:

  • Land and air
  • Underwater
  • Space

This would allow the player to build cars, airships, submarines, space ships, or multipurpose vessels. All structures and vehicles created by the player will be irregular grids created out of 2D tiles/blocks.

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A chunked grid system for use in the Unity3D game engine. This system intends to facilitate games containing grids with large numbers of tiles or blocks.

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