This repository was archived by the owner on Nov 18, 2022. It is now read-only.
This repository was archived by the owner on Nov 18, 2022. It is now read-only.
False positive compilation errors using Rust #939
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Description
Issue Type: Bug
I get false positive compilation errors showing up in the "Problems" dropdown that seems to be an iterative real-time compile. Run/Debug works with no issue. Turning to terminal compiles with no errors.
It started very soon after adding unit tests into the source, using the #[test] pragma. Sometimes the error shows within commented code.
Prior to that, no issues.
Extension version: 0.7.8
VS Code version: Code 1.63.2 (Universal) (899d46d82c4c95423fb7e10e68eba52050e30ba3, 2021-12-15T09:37:28.172Z)
OS version: Darwin x64 17.7.0
Restricted Mode: No
System Info
Item | Value |
---|---|
CPUs | Intel(R) Xeon(R) CPU E5-2650 v2 @ 2.60GHz (32 x 2594) |
GPU Status | 2d_canvas: enabled gpu_compositing: enabled metal: disabled_off multiple_raster_threads: enabled_on oop_rasterization: enabled opengl: enabled_on rasterization: enabled skia_renderer: disabled_off_ok video_decode: enabled webgl: enabled webgl2: enabled |
Load (avg) | 3, 3, 3 |
Memory (System) | 64.00GB (4.40GB free) |
Process Argv | --crash-reporter-id 3459ab68-b960-4433-b56f-adab7430e7a4 |
Screen Reader | no |
VM | 0% |
A/B Experiments
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