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GeoJSON to Tile Images - Rust

A high-performance Rust implementation for converting GeoJSON features to PNG tile images with Web Mercator projection (EPSG:3857).

This is a Rust port of the geojson-to-tile-images TypeScript library, providing ~50x faster performance for batch tile rendering.

Features

  • ✅ Complete feature parity with TypeScript version
  • ✅ Render Polygon, LineString, Point, and Multi* geometries
  • ✅ Web Mercator projection (EPSG:3857)
  • ✅ Configurable tile sizes and styling
  • ✅ Parallel tile rendering with Rayon
  • ✅ CLI tool for batch processing
  • ✅ 58 comprehensive tests

Performance

  • ~50x faster for batch rendering (100 tiles)
  • Single tile: <1ms vs 3ms (TypeScript)
  • 100 tiles: 4ms vs 193ms (TypeScript)
  • Memory: ~10-20MB vs 130MB+ (Node.js)

Quick Start

Installation

# Clone the repository
git clone https://github.com/rrainn/geojson-to-tile-images-rust.git
cd geojson-to-tile-images-rust

# Build
cargo build --release

# Run tests
cargo test --workspace

Library Usage

use geojson_tile_renderer::{TileRenderer, TileCoordinate, Settings, BackgroundColor};

fn main() -> Result<(), Box<dyn std::error::Error>> {
    // Create renderer
    let renderer = TileRenderer::builder()
        .settings(
            Settings::builder()
                .size(512)
                .background_color(BackgroundColor::white())
                .build()?
        )
        .build()?;

    // Load GeoJSON
    let geojson: geojson::FeatureCollection =
        std::fs::read_to_string("data.geojson")?.parse()?;

    // Render single tile
    let tile = TileCoordinate::new(10, 163, 395)?;
    let png_data = renderer.render(&geojson, tile)?;
    std::fs::write("tile.png", png_data)?;

    // Render multiple tiles in parallel
    let tiles = vec![
        TileCoordinate::new(10, 163, 395)?,
        TileCoordinate::new(10, 164, 395)?,
    ];
    let results = renderer.render_many(&geojson, &tiles)?;

    Ok(())
}

CLI Usage

# Build CLI
cargo build --release --bin geojson-tile

# Render a single tile
./target/release/geojson-tile render \
    --input data.geojson \
    --output tile.png \
    --zoom 10 --x 163 --y 395 \
    --size 512

# Render multiple tiles
./target/release/geojson-tile render-many \
    --input data.geojson \
    --output tiles \
    --zoom 10 \
    --x-min 163 --x-max 165 \
    --y-min 395 --y-max 397

Project Structure

.
├── geojson-tile-renderer/    # Core library
│   ├── src/
│   │   ├── types.rs          # Settings, TileCoordinate, etc.
│   │   ├── error.rs          # Error handling
│   │   ├── projection.rs     # Web Mercator projection
│   │   ├── svg/              # SVG generation
│   │   │   ├── polygon.rs
│   │   │   ├── linestring.rs
│   │   │   ├── point.rs
│   │   │   └── utils.rs
│   │   ├── render.rs         # PNG rendering
│   │   └── lib.rs
│   └── Cargo.toml
│
├── geojson-tile-cli/         # CLI tool
│   ├── src/main.rs
│   └── Cargo.toml
│
└── Cargo.toml                # Workspace configuration

Documentation

Differences from TypeScript Version

  1. Synchronous API - No async/await (rendering is CPU-bound)
  2. Parallel by default - render_many() uses all CPU cores
  3. Polygon clipping - Currently uses SVG viewport clipping (functionally equivalent)
  4. Builder patterns - Idiomatic Rust configuration

License

MIT

Contributing

Contributions welcome! Please open an issue or PR.

Credits

Rust port by Claude Code based on the original geojson-to-tile-images by Charlie Fish.

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