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Rebased and lightly refactored for consistency with the surrounding code. No functional changes. Original work from @westonleavitt.

@rlabrecque rlabrecque merged commit 2054434 into rlabrecque:master Sep 30, 2025
Akarinnnnn added a commit to Akarinnnnn/Steamworks.NET.AnyCPU that referenced this pull request Oct 1, 2025
rlabrecque#743 fixed IL2CPP related issues but standalone and mono are broken.
Also, it used C# 9 which only new Unity supports. This commit fixed
these compatibility issues.
rlabrecque added a commit that referenced this pull request Oct 1, 2025
Fix compatibility issues introduced by #743(IL2CPP callbacks Fix)
@rinkenuyten
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I've updated my project to the latest master commit, as I had trouble with ISteamMatchmakingServerListResponse and IL2CPP as well. However it doesn't seem to work at all anymore? Or do I need to change something on my projects end next to this update?

When I request servers now I never get a OnServerResponded / FailedToRespond or RefreshComplete. However I can see that the InternalOnRefreshComplete gets called but doesn't seem to be able to get the right value from m_Instances. I've attached pictures.

11_17_25_10_19_04 11_17_25_10_20_05

ropemonkey added a commit to ropemonkey/Steamworks.NET that referenced this pull request Nov 18, 2025
rlabrecque added a commit that referenced this pull request Nov 18, 2025
Fix: Correct ISteamMatchmakingResponses behavior introduced in PR #743
@rlabrecque
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Can you have a look at this @rinkenuyten ? #752

@rinkenuyten
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Thanks! That fixed the issue :)

@ropemonkey ropemonkey deleted the feature/rebased-pr703 branch December 18, 2025 22:54
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3 participants