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Summary

Adds support for importing binary files as Uint8Array using the ES2022 import attributes syntax:

import data from './file.bin' with { type: "bytes" };
// data is a Uint8Array containing the file contents

Motivation

This provides a convenient way to load binary data at build time, complementing the existing text and file import types. Users often need to embed binary data like images, fonts, or other assets directly in their JavaScript bundles.

Implementation Details

  • Uses base64 encoding during transpilation to embed binary data
  • Converts to Uint8Array at runtime using native Uint8Array.fromBase64 when available, with polyfill fallback
  • Follows the same pattern as existing text and file loaders
  • Validates that only default imports are allowed (no named imports)

Test plan

Added comprehensive test coverage in test/js/bun/transpiler/bytes-loader.test.ts:

  • ✅ Import binary data as Uint8Array
  • ✅ Handle empty files
  • ✅ Preserve binary data integrity
  • ✅ Validate only default imports allowed
  • ✅ Work with unicode text files

All tests passing on macOS arm64.

🤖 Generated with Claude Code

Adds support for importing binary files as Uint8Array using the ES2022 import attributes syntax:

```javascript
import data from './file.bin' with { type: "bytes" };
// data is a Uint8Array containing the file contents
```

This follows the same pattern as the existing "text" and "file" import types, providing a convenient way to load binary data at build time. The implementation uses base64 encoding during transpilation and converts to Uint8Array at runtime using the native Uint8Array.fromBase64 method when available, with a polyfill fallback.

Key changes:
- Add bytes loader enum value and mappings in options.zig
- Add __base64ToUint8Array runtime helper using Uint8Array.fromBase64
- Implement transpiler support using lazy export AST pattern
- Add bundler support in ParseTask.zig
- Handle bytes loader in ModuleLoader with special case for runtime
- Add comprehensive test coverage

The loader validates that only default imports are allowed, matching the behavior of text and file loaders.

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <[email protected]>
@robobun
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robobun commented Jul 5, 2025

Updated 3:00 PM PT - Sep 23rd, 2025

❌ Your commit c90f052b has 4 failures in Build #26712 (All Failures):


🧪   To try this PR locally:

bunx bun-pr 20839

That installs a local version of the PR into your bun-20839 executable, so you can run:

bun-20839 --bun

@styfle
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styfle commented Sep 11, 2025

@Jarred-Sumner I'm not sure if you saw this yet but there is a TC39 proposal to add this feature. It would be great if Bun could ship this feature behind a flag and match the spec.

Let me know if you have any questions, thanks!

https://github.com/tc39/proposal-import-bytes

Claude Bot and others added 3 commits September 23, 2025 18:48
- Add immutability (freeze) to Uint8Array and ArrayBuffer as per TC39 spec
- Optimize base64 decoding to use native Uint8Array.fromBase64 when available
- Add comprehensive tests for immutability requirements
- Add tests to verify same object returned for multiple imports
- Update bundler tests to verify immutability in build mode

The TC39 import-bytes proposal requires that imported bytes are immutable.
This change ensures compliance by freezing both the Uint8Array and its
underlying ArrayBuffer. Performance is also improved by using the native
Uint8Array.fromBase64 method when available (Stage 3 proposal).

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <[email protected]>
# Conflicts:
#	src/api/schema.zig
#	src/bake/DevServer.zig
#	src/bun.js/ModuleLoader.zig
#	src/js_parser.zig
#	src/options.zig
#	src/transpiler.zig
- Fixed missing .bytes case in DirectoryWatchStore switch statement
- Updated BabyList initialization to use fromOwnedSlice API
- Successfully merged main branch into bytes loader PR branch
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coderabbitai bot commented Sep 23, 2025

Walkthrough

Adds a new Loader variant bytes and updates schema/options, loader/transpiler/bundler/printer/devserver/AST logic to handle binary imports as Uint8Array, plus tests exercising bytes import semantics and immutability.

Changes

Cohort / File(s) Summary of changes
Loader enums & public mappings
src/api/schema.zig, src/options.zig
Added Loader.bytes variant; added "bytes" to names and api_names; updated toAPI/fromAPI mapping and handlesEmptyFile to include .bytes.
Module loader runtime
src/bun.js/ModuleLoader.zig
Treats .bytes as non-JS-like when transpile disabled; adds runtime path that, when global exists, constructs a Uint8Array from parsed source and returns a module exporting it as default (other path retains source-map printing).
Transpiler & parse generation
src/transpiler.zig, src/bundler/ParseTask.zig
.bytes path converts source to base64, generates JS that exports a base64-backed Uint8Array, parses that JS to produce an AST/ParseResult, and integrates .bytes into eager/standard transpile flows.
AST & import validation
src/ast/P.zig, src/ast/Expr.zig
Treat .bytes like .file/.text for import validation (only default import allowed); added AST variant e_uint8array_identifier and corresponding union/hasher handling.
JS printing / specifier metadata
src/js_printer.zig
Added printing for e_uint8array_identifier and added .bytes to loader specifier mapping to emit with { type: "bytes" }.
Bundler linking rules
src/bundler/LinkerContext.zig
Allowed .bytes imports into CSS alongside other asset-like loaders.
DevServer assertions
src/bake/DevServer/DirectoryWatchStore.zig
trackResolutionFailure switch adds explicit .bytes case routing to bun.debugAssert(false).
Tests
test/bundler/bundler_loader.test.ts, test/js/bun/transpiler/bytes-loader.test.ts
Added tests covering bytes loader: binary/empty/unicode files, default-only imports, immutability/identity, and transpiler/bundler behaviors.

Possibly related PRs

Pre-merge checks and finishing touches

✅ Passed checks (3 passed)
Check name Status Explanation
Title Check ✅ Passed The title clearly and concisely describes the primary change — adding a "bytes" import-type attribute — and matches the diff which introduces a .bytes loader and related handling across the codebase; it is specific, short, and free of unrelated noise. This makes the intent immediately clear to reviewers scanning PR history.
Description Check ✅ Passed The PR description includes a clear summary, motivation, implementation details, and a test plan that together cover the information requested by the repository template, so the required content is present despite using different section headings. The description documents how the feature works and the added tests, but it does not use the exact template headings ("What does this PR do?" and "How did you verify your code works?") and it omits an explicit summary of the failing Buildkite run referenced in PR comments.
Docstring Coverage ✅ Passed No functions found in the changes. Docstring coverage check skipped.
✨ Finishing touches
🧪 Generate unit tests
  • Create PR with unit tests
  • Post copyable unit tests in a comment
  • Commit unit tests in branch jarred/bytes-type

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📒 Files selected for processing (4)
  • src/ast/Expr.zig (3 hunks)
  • src/bundler/ParseTask.zig (1 hunks)
  • src/js_printer.zig (2 hunks)
  • src/transpiler.zig (2 hunks)
🚧 Files skipped from review as they are similar to previous changes (2)
  • src/bundler/ParseTask.zig
  • src/js_printer.zig
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📓 Path-based instructions (2)
src/**/*.zig

📄 CodeRabbit inference engine (.cursor/rules/building-bun.mdc)

Implement debug logs in Zig using const log = bun.Output.scoped(.${SCOPE}, false); and invoking log("...", .{})

Files:

  • src/ast/Expr.zig
  • src/transpiler.zig
**/*.zig

📄 CodeRabbit inference engine (.cursor/rules/javascriptcore-class.mdc)

**/*.zig: Declare the extern C symbol in Zig and export a Zig-friendly alias for use
Wrap the Bun____toJS extern in a Zig method that takes a JSGlobalObject and returns JSC.JSValue

**/*.zig: Format Zig files with zig-format (bun run zig-format)
In Zig, manage memory carefully with allocators and use defer for cleanup

Files:

  • src/ast/Expr.zig
  • src/transpiler.zig
🧠 Learnings (2)
📚 Learning: 2025-09-08T04:44:59.101Z
Learnt from: CR
PR: oven-sh/bun#0
File: CLAUDE.md:0-0
Timestamp: 2025-09-08T04:44:59.101Z
Learning: Applies to **/*.zig : In Zig, manage memory carefully with allocators and use defer for cleanup

Applied to files:

  • src/transpiler.zig
📚 Learning: 2025-08-30T00:11:57.076Z
Learnt from: CR
PR: oven-sh/bun#0
File: .cursor/rules/registering-bun-modules.mdc:0-0
Timestamp: 2025-08-30T00:11:57.076Z
Learning: Applies to src/**/js_*.zig : Handle reference counting correctly with ref()/deref() in JS-facing Zig code

Applied to files:

  • src/transpiler.zig
🔇 Additional comments (6)
src/ast/Expr.zig (4)

1491-1491: LGTM! New AST variant follows existing patterns.

The addition of e_uint8array_identifier aligns with the TC39 proposal for importing bytes in JavaScript using import bytes from "./photo.png" with { type: "bytes" }; This AST node variant is correctly placed in the tag enum and follows the established naming conventions used by other identifier variants.


2154-2154: Consistent union member addition.

The union member is properly added to the Data union with consistent naming and placement. This ensures the AST can represent the new identifier type in expression data.


2619-2619: Hashing support correctly implemented.

The e_uint8array_identifier variant is appropriately included in the writeToHasher function to ensure deterministic hashing behavior. Since this is a unit-like variant with no associated data (similar to other identifier types), the empty handling is correct.


1491-1491: Verify bytes-import loader wiring for e_uint8array_identifier. The AST variant is declared in src/ast/Expr.zig (1491, 2154, 2619) and referenced in src/transpiler.zig:1359, src/bundler/ParseTask.zig:598 and src/js_printer.zig:2288; a repo-wide search found no bytes-import loader wiring (no matches for "bytes.*loader" / "loader.*bytes"). Ensure the bytes import loader produces/consumes this AST node and that runtime emission initializes the Uint8Array correctly.

src/transpiler.zig (2)

621-621: Including .bytes in the eager parse/print path looks right; verify target support and empty-file handling.

  • This aligns the bytes loader with JS/TOML/YAML/text flows.
  • Please verify:
    • Loader.handlesEmptyFile() returns true for .bytes so empty files produce Uint8Array(0) rather than short‑circuiting to an empty AST.
    • Node/browser targets without Uint8Array.fromBase64 either get a runtime fallback or are gated behind a flag. Otherwise emitted code may break at runtime for non‑Bun targets.

Run to confirm coverage in the codebase:


1346-1399: Fix leaks and guard emitted Uint8Array.fromBase64 (add helper or gate)

  • Memory: encoded and args are leaked if newLazyExportAST fails — make allocations return null on failure and free encoded/args on all error paths (src/transpiler.zig ~1356–1399; same pattern exists in src/bundler/ParseTask.zig).
  • Runtime: js_printer prints "Uint8Array" for e_uint8array_identifier (src/js_printer.zig:2288–2291). No __base64ToUint8Array implementation was found (only a comment in src/bun.js/ModuleLoader.zig). Either emit/use a runtime helper (pass a concrete helper name to newLazyExportAST and implement it) or gate the emitted Uint8Array.fromBase64 behind a feature/target flag and provide platform-specific fallbacks (e.g., Buffer.from(..., "base64") on Node).

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Actionable comments posted: 4

🧹 Nitpick comments (3)
src/bundler/LinkerContext.zig (1)

492-504: CSS import validation: allowing .bytes may be unsafe without asset-pipeline support

If .bytes produces JS (base64-to-Uint8Array) rather than an emitted asset path, allowing it in CSS could fail at link time (CSS expects asset/file-like handling). Either:

  • Treat .bytes like .file in the CSS asset pipeline, or
  • Keep it disallowed in CSS until semantics are defined and tested.

Apply if you intend to disallow for now:

-                        .css, .file, .toml, .wasm, .base64, .dataurl, .text, .bunsh, .bytes => {},
+                        .css, .file, .toml, .wasm, .base64, .dataurl, .text, .bunsh => {},

Please add a test where CSS references a .bin (mapped to bytes) via url() to confirm behavior either way.

src/runtime.zig (1)

320-338: Runtime import added — runtime.js exports the symbol; add tests for both decoder branches

  • Confirmed: src/runtime.js exports __base64ToUint8Array and src/runtime.zig references it.
  • Tests present (test/js/bun/transpiler/bytes-loader.test.ts) but do not explicitly exercise both decoder branches (native Uint8Array.fromBase64 vs polyfill using atob) — add tests that simulate both environments and assert freezing/immutability behavior where required.
src/options.zig (1)

929-934: Consider treating .bytes as pure data (no side effects)

This enables better tree-shaking and DCE for unused bytes imports, consistent with .text/.json.

Apply:

   pub fn sideEffects(this: Loader) bun.resolver.SideEffects {
     return switch (this) {
-      .text, .json, .jsonc, .toml, .yaml, .file => bun.resolver.SideEffects.no_side_effects__pure_data,
+      .text, .json, .jsonc, .toml, .yaml, .file, .bytes => bun.resolver.SideEffects.no_side_effects__pure_data,
       else => bun.resolver.SideEffects.has_side_effects,
     };
   }
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📒 Files selected for processing (12)
  • src/api/schema.zig (1 hunks)
  • src/bake/DevServer/DirectoryWatchStore.zig (1 hunks)
  • src/bun.js/ModuleLoader.zig (4 hunks)
  • src/bundler/LinkerContext.zig (1 hunks)
  • src/bundler/ParseTask.zig (1 hunks)
  • src/js_printer.zig (1 hunks)
  • src/options.zig (5 hunks)
  • src/runtime.js (1 hunks)
  • src/runtime.zig (2 hunks)
  • src/transpiler.zig (2 hunks)
  • test/bundler/bundler_loader.test.ts (1 hunks)
  • test/js/bun/transpiler/bytes-loader.test.ts (1 hunks)
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src/**/*.zig

📄 CodeRabbit inference engine (.cursor/rules/building-bun.mdc)

Implement debug logs in Zig using const log = bun.Output.scoped(.${SCOPE}, false); and invoking log("...", .{})

Files:

  • src/api/schema.zig
  • src/runtime.zig
  • src/bun.js/ModuleLoader.zig
  • src/bake/DevServer/DirectoryWatchStore.zig
  • src/bundler/ParseTask.zig
  • src/js_printer.zig
  • src/options.zig
  • src/bundler/LinkerContext.zig
  • src/transpiler.zig
**/*.zig

📄 CodeRabbit inference engine (.cursor/rules/javascriptcore-class.mdc)

**/*.zig: Declare the extern C symbol in Zig and export a Zig-friendly alias for use
Wrap the Bun____toJS extern in a Zig method that takes a JSGlobalObject and returns JSC.JSValue

**/*.zig: Format Zig files with zig-format (bun run zig-format)
In Zig, manage memory carefully with allocators and use defer for cleanup

Files:

  • src/api/schema.zig
  • src/runtime.zig
  • src/bun.js/ModuleLoader.zig
  • src/bake/DevServer/DirectoryWatchStore.zig
  • src/bundler/ParseTask.zig
  • src/js_printer.zig
  • src/options.zig
  • src/bundler/LinkerContext.zig
  • src/transpiler.zig
src/bun.js/**/*.zig

📄 CodeRabbit inference engine (.cursor/rules/zig-javascriptcore-classes.mdc)

src/bun.js/**/*.zig: In Zig binding structs, expose generated bindings via pub const js = JSC.Codegen.JS and re-export toJS/fromJS/fromJSDirect
Constructors and prototype methods should return bun.JSError!JSC.JSValue to integrate Zig error handling with JS exceptions
Use parameter name globalObject (not ctx) and accept (*JSC.JSGlobalObject, *JSC.CallFrame) in binding methods/constructors
Implement getters as get(this, globalObject) returning JSC.JSValue and matching the .classes.ts interface
Provide deinit() for resource cleanup and finalize() that calls deinit(); use bun.destroy(this) or appropriate destroy pattern
Access JS call data via CallFrame (argument(i), argumentCount(), thisValue()) and throw errors with globalObject.throw(...)
For properties marked cache: true, use the generated Zig accessors (NameSetCached/GetCached) to work with GC-owned values
In finalize() for objects holding JS references, release them using .deref() before destroy

Files:

  • src/bun.js/ModuleLoader.zig
src/**/js_*.zig

📄 CodeRabbit inference engine (.cursor/rules/registering-bun-modules.mdc)

src/**/js_*.zig: Implement JavaScript bindings in a Zig file named with a js_ prefix (e.g., js_smtp.zig, js_your_feature.zig)
Handle reference counting correctly with ref()/deref() in JS-facing Zig code
Always implement proper cleanup in deinit() and finalize() for JS-exposed types

Files:

  • src/js_printer.zig
src/{**/js_*.zig,bun.js/api/**/*.zig}

📄 CodeRabbit inference engine (.cursor/rules/registering-bun-modules.mdc)

Use bun.JSError!JSValue for proper error propagation in JS-exposed Zig functions

Files:

  • src/js_printer.zig
test/**

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Place all tests under the test/ directory

Files:

  • test/bundler/bundler_loader.test.ts
  • test/js/bun/transpiler/bytes-loader.test.ts
test/bundler/**/*

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Place bundler/transpiler/CSS/bun build tests under test/bundler/

Files:

  • test/bundler/bundler_loader.test.ts
test/**/*.{js,ts}

📄 CodeRabbit inference engine (.cursor/rules/writing-tests.mdc)

test/**/*.{js,ts}: Write tests in JavaScript or TypeScript using Bun’s Jest-style APIs (test, describe, expect) and run with bun test
Prefer data-driven tests (e.g., test.each) to reduce boilerplate
Use shared utilities from test/harness.ts where applicable

Files:

  • test/bundler/bundler_loader.test.ts
  • test/js/bun/transpiler/bytes-loader.test.ts
test/**/*.test.ts

📄 CodeRabbit inference engine (test/CLAUDE.md)

test/**/*.test.ts: Name test files *.test.ts and use bun:test
Do not write flaky tests: never wait for arbitrary time; wait for conditions instead
Never hardcode port numbers in tests; use port: 0 to get a random port
When spawning Bun in tests, use bunExe() and bunEnv from harness
Prefer async/await in tests; for a single callback, use Promise.withResolvers()
Do not set explicit test timeouts; rely on Bun’s built-in timeouts
Use tempDir/tempDirWithFiles from harness for temporary files and directories in tests
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Import common test utilities from harness (e.g., bunExe, bunEnv, tempDirWithFiles, tmpdirSync, platform checks, GC helpers)
In error tests, assert non-zero exit codes for failing processes and use toThrow for synchronous errors
Use describe blocks for grouping, describe.each for parameterized tests, snapshots with toMatchSnapshot, and lifecycle hooks (beforeAll, beforeEach, afterEach); track resources for cleanup in afterEach
Use using/await using with Bun resources (e.g., Bun.listen/connect/spawn/serve) to ensure cleanup in tests

Files:

  • test/bundler/bundler_loader.test.ts
  • test/js/bun/transpiler/bytes-loader.test.ts
test/**/*.test.{ts,tsx}

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test/**/*.test.{ts,tsx}: Test files must be placed under test/ and end with .test.ts or .test.tsx
In tests, always use port: 0; do not hardcode ports or use custom random port functions
In tests, use normalizeBunSnapshot when asserting snapshots
Never write tests that merely assert absence of "panic" or "uncaught exception" in output
Avoid shell commands (e.g., find, grep) in tests; use Bun.Glob and built-ins instead
Prefer snapshot tests over exact stdout equality assertions

Files:

  • test/bundler/bundler_loader.test.ts
  • test/js/bun/transpiler/bytes-loader.test.ts
**/*.{js,ts,tsx}

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Format JavaScript/TypeScript files with Prettier (bun run prettier)

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  • test/bundler/bundler_loader.test.ts
  • test/js/bun/transpiler/bytes-loader.test.ts
  • src/runtime.js
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Place JavaScript and TypeScript tests under test/js/

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  • test/js/bun/transpiler/bytes-loader.test.ts
test/js/bun/**/*.{js,ts}

📄 CodeRabbit inference engine (.cursor/rules/writing-tests.mdc)

Place Bun API tests under test/js/bun/, separated by category (e.g., test/js/bun/glob/)

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  • test/js/bun/transpiler/bytes-loader.test.ts
test/js/**

📄 CodeRabbit inference engine (test/CLAUDE.md)

Organize unit tests for specific features under test/js/ by module

Files:

  • test/js/bun/transpiler/bytes-loader.test.ts
🧠 Learnings (21)
📚 Learning: 2025-09-08T00:41:12.052Z
Learnt from: CR
PR: oven-sh/bun#0
File: src/bun.js/bindings/v8/CLAUDE.md:0-0
Timestamp: 2025-09-08T00:41:12.052Z
Learning: Applies to src/bun.js/bindings/v8/src/napi/napi.zig : Add new V8 API method mangled symbols to the V8API struct in src/napi/napi.zig for both GCC/Clang and MSVC

Applied to files:

  • src/runtime.zig
📚 Learning: 2025-09-07T05:41:52.563Z
Learnt from: CR
PR: oven-sh/bun#0
File: src/js/CLAUDE.md:0-0
Timestamp: 2025-09-07T05:41:52.563Z
Learning: Follow the build pipeline: Source TS/JS → Preprocessor → Bundler → C++ Headers; IDs assigned A–Z; `$` replaced with `__intrinsic__`; `require("x")` replaced with `$requireId(n)`; `export default` converted to `return`; `__intrinsic__` replaced with `@`; inlined into C++; modules loaded by numeric ID

Applied to files:

  • src/bun.js/ModuleLoader.zig
📚 Learning: 2025-08-30T00:13:36.815Z
Learnt from: CR
PR: oven-sh/bun#0
File: .cursor/rules/zig-javascriptcore-classes.mdc:0-0
Timestamp: 2025-08-30T00:13:36.815Z
Learning: Applies to src/bun.js/**/*.zig : In Zig binding structs, expose generated bindings via pub const js = JSC.Codegen.JS<ClassName> and re-export toJS/fromJS/fromJSDirect

Applied to files:

  • src/bun.js/ModuleLoader.zig
📚 Learning: 2025-08-30T00:13:36.815Z
Learnt from: CR
PR: oven-sh/bun#0
File: .cursor/rules/zig-javascriptcore-classes.mdc:0-0
Timestamp: 2025-08-30T00:13:36.815Z
Learning: Applies to src/bun.js/bindings/generated_classes_list.zig : Update src/bun.js/bindings/generated_classes_list.zig to include new classes

Applied to files:

  • src/bun.js/ModuleLoader.zig
📚 Learning: 2025-09-06T03:37:41.154Z
Learnt from: taylordotfish
PR: oven-sh/bun#22229
File: src/bundler/LinkerGraph.zig:0-0
Timestamp: 2025-09-06T03:37:41.154Z
Learning: In Bun's codebase, when checking import record source indices in src/bundler/LinkerGraph.zig, prefer using `if (import_index >= self.import_records.len)` bounds checking over `isValid()` checks, as the bounds check is more robust and `isValid()` is a strict subset of this condition.

Applied to files:

  • src/bundler/LinkerContext.zig
📚 Learning: 2025-09-07T05:41:52.563Z
Learnt from: CR
PR: oven-sh/bun#0
File: src/js/CLAUDE.md:0-0
Timestamp: 2025-09-07T05:41:52.563Z
Learning: Applies to src/js/bun/**/*.{js,ts} : Place Bun-specific modules (e.g., `bun:ffi`, `bun:sqlite`) under `bun/`

Applied to files:

  • src/bundler/LinkerContext.zig
📚 Learning: 2025-09-08T00:41:12.052Z
Learnt from: CR
PR: oven-sh/bun#0
File: src/bun.js/bindings/v8/CLAUDE.md:0-0
Timestamp: 2025-09-08T00:41:12.052Z
Learning: Applies to src/bun.js/bindings/v8/src/symbols.txt : Add new V8 API mangled symbols (without leading underscore) to src/symbols.txt

Applied to files:

  • src/bundler/LinkerContext.zig
📚 Learning: 2025-08-30T00:09:39.100Z
Learnt from: CR
PR: oven-sh/bun#0
File: .cursor/rules/dev-server-tests.mdc:0-0
Timestamp: 2025-08-30T00:09:39.100Z
Learning: Applies to test/bake/dev/bundle.test.ts : bundle.test.ts should contain DevServer-specific bundling tests

Applied to files:

  • test/bundler/bundler_loader.test.ts
  • test/js/bun/transpiler/bytes-loader.test.ts
📚 Learning: 2025-08-30T00:12:56.803Z
Learnt from: CR
PR: oven-sh/bun#0
File: .cursor/rules/writing-tests.mdc:0-0
Timestamp: 2025-08-30T00:12:56.803Z
Learning: Applies to test/js/bun/**/*.{js,ts} : Place Bun API tests under test/js/bun/, separated by category (e.g., test/js/bun/glob/)

Applied to files:

  • test/bundler/bundler_loader.test.ts
  • test/js/bun/transpiler/bytes-loader.test.ts
📚 Learning: 2025-09-03T17:10:13.486Z
Learnt from: CR
PR: oven-sh/bun#0
File: test/CLAUDE.md:0-0
Timestamp: 2025-09-03T17:10:13.486Z
Learning: Applies to test/**/*.test.ts : Name test files `*.test.ts` and use `bun:test`

Applied to files:

  • test/bundler/bundler_loader.test.ts
  • test/js/bun/transpiler/bytes-loader.test.ts
📚 Learning: 2025-08-30T00:12:56.803Z
Learnt from: CR
PR: oven-sh/bun#0
File: .cursor/rules/writing-tests.mdc:0-0
Timestamp: 2025-08-30T00:12:56.803Z
Learning: Applies to test/**/*.{js,ts} : Write tests in JavaScript or TypeScript using Bun’s Jest-style APIs (test, describe, expect) and run with bun test

Applied to files:

  • test/bundler/bundler_loader.test.ts
  • test/js/bun/transpiler/bytes-loader.test.ts
📚 Learning: 2025-09-03T17:10:13.486Z
Learnt from: CR
PR: oven-sh/bun#0
File: test/CLAUDE.md:0-0
Timestamp: 2025-09-03T17:10:13.486Z
Learning: Applies to test/**/*.test.ts : When spawning Bun in tests, use `bunExe()` and `bunEnv` from `harness`

Applied to files:

  • test/bundler/bundler_loader.test.ts
  • test/js/bun/transpiler/bytes-loader.test.ts
📚 Learning: 2025-08-30T00:12:56.803Z
Learnt from: CR
PR: oven-sh/bun#0
File: .cursor/rules/writing-tests.mdc:0-0
Timestamp: 2025-08-30T00:12:56.803Z
Learning: Applies to test/cli/**/*.{js,ts} : When testing Bun as a CLI, use spawn with bunExe() and bunEnv from harness, and capture stdout/stderr via pipes

Applied to files:

  • test/bundler/bundler_loader.test.ts
  • test/js/bun/transpiler/bytes-loader.test.ts
📚 Learning: 2025-09-03T17:10:13.486Z
Learnt from: CR
PR: oven-sh/bun#0
File: test/CLAUDE.md:0-0
Timestamp: 2025-09-03T17:10:13.486Z
Learning: Applies to test/**/*.test.ts : Import common test utilities from `harness` (e.g., `bunExe`, `bunEnv`, `tempDirWithFiles`, `tmpdirSync`, platform checks, GC helpers)

Applied to files:

  • test/bundler/bundler_loader.test.ts
  • test/js/bun/transpiler/bytes-loader.test.ts
📚 Learning: 2025-08-30T00:09:39.100Z
Learnt from: CR
PR: oven-sh/bun#0
File: .cursor/rules/dev-server-tests.mdc:0-0
Timestamp: 2025-08-30T00:09:39.100Z
Learning: Applies to test/bake/dev/css.test.ts : css.test.ts should contain CSS bundling tests in dev mode

Applied to files:

  • test/bundler/bundler_loader.test.ts
📚 Learning: 2025-08-30T00:09:39.100Z
Learnt from: CR
PR: oven-sh/bun#0
File: .cursor/rules/dev-server-tests.mdc:0-0
Timestamp: 2025-08-30T00:09:39.100Z
Learning: Applies to test/bake/{dev/*.test.ts,dev-and-prod.ts} : Do not use node:fs APIs in tests; mutate files via dev.write, dev.patch, and dev.delete

Applied to files:

  • test/bundler/bundler_loader.test.ts
📚 Learning: 2025-09-08T00:41:12.052Z
Learnt from: CR
PR: oven-sh/bun#0
File: src/bun.js/bindings/v8/CLAUDE.md:0-0
Timestamp: 2025-09-08T00:41:12.052Z
Learning: Applies to src/bun.js/bindings/v8/test/v8/v8.test.ts : Add a corresponding test case in test/v8/v8.test.ts that invokes checkSameOutput with the new function

Applied to files:

  • test/bundler/bundler_loader.test.ts
  • test/js/bun/transpiler/bytes-loader.test.ts
📚 Learning: 2025-08-30T00:09:39.100Z
Learnt from: CR
PR: oven-sh/bun#0
File: .cursor/rules/dev-server-tests.mdc:0-0
Timestamp: 2025-08-30T00:09:39.100Z
Learning: Applies to test/bake/{dev/*.test.ts,dev-and-prod.ts} : Import testing utilities (devTest, prodTest, devAndProductionTest, Dev, Client) from test/bake/bake-harness.ts

Applied to files:

  • test/js/bun/transpiler/bytes-loader.test.ts
📚 Learning: 2025-08-30T00:09:39.100Z
Learnt from: CR
PR: oven-sh/bun#0
File: .cursor/rules/dev-server-tests.mdc:0-0
Timestamp: 2025-08-30T00:09:39.100Z
Learning: Applies to test/bake/dev/esm.test.ts : esm.test.ts should cover ESM feature behavior in development mode

Applied to files:

  • test/js/bun/transpiler/bytes-loader.test.ts
📚 Learning: 2025-09-08T04:44:59.101Z
Learnt from: CR
PR: oven-sh/bun#0
File: CLAUDE.md:0-0
Timestamp: 2025-09-08T04:44:59.101Z
Learning: Applies to test/**/*.test.{ts,tsx} : In tests, use normalizeBunSnapshot when asserting snapshots

Applied to files:

  • test/js/bun/transpiler/bytes-loader.test.ts
📚 Learning: 2025-09-07T05:41:52.563Z
Learnt from: CR
PR: oven-sh/bun#0
File: src/js/CLAUDE.md:0-0
Timestamp: 2025-09-07T05:41:52.563Z
Learning: Applies to src/js/{builtins,node,bun,thirdparty,internal}/**/*.{js,ts} : Author modules as CommonJS-style with `require(...)` and export via `export default {}` (no ESM `import`/named exports)

Applied to files:

  • src/runtime.js
🧬 Code graph analysis (2)
test/bundler/bundler_loader.test.ts (1)
test/bundler/expectBundled.ts (1)
  • itBundled (1724-1758)
test/js/bun/transpiler/bytes-loader.test.ts (2)
test/harness.ts (1)
  • tempDirWithFiles (259-266)
src/node-fallbacks/buffer.js (1)
  • Buffer (136-145)
⏰ Context from checks skipped due to timeout of 90000ms. You can increase the timeout in your CodeRabbit configuration to a maximum of 15 minutes (900000ms). (1)
  • GitHub Check: Format
🔇 Additional comments (14)
src/bake/DevServer/DirectoryWatchStore.zig (1)

59-61: LGTM: .bytes excluded from resolution tracking

Consistent with other non-importing loaders; asserting here prevents accidental watcher setup.

src/api/schema.zig (1)

345-346: Adding .bytes to api.Loader — local checks pass; confirm external numeric consumers

  • Scanned repository: all switches that operate on api.Loader include .bytes.
  • Two switches missing .bytes are in src/bun.js/bindings/NodeModuleModule.zig:110 and :117 — they switch on a different enum (.loader/.custom), not api.Loader, so no action needed.
  • Mappings to/from api.Loader include .bytes (src/options.zig:847, 870).
  • There are integer conversions of loaders (e.g., src/bun.js/api/JSBundler.zig:1098 uses @enumFromInt). If any external consumers or persisted/IPC formats encode api.Loader as raw u8, coordinate updates to those consumers.
src/js_printer.zig (1)

4488-4509: Add printer support for bytes loader — looks correct.

The .bytes case mirrors existing loader attribute printing. No concerns here.

src/runtime.js (1)

15-41: Confirm immutability expectations.

Freezing a typed array doesn’t necessarily prevent element writes across engines. If tests rely on actual write-protection (not just Object.isFrozen), consider a follow-up to enforce or validate behavior.

src/bundler/ParseTask.zig (1)

585-601: Wire-up verified — runtime export present and loader coverage OK.
__base64ToUint8Array is declared in src/runtime.zig and exported in src/runtime.js; key switch(loader) sites (transpiler, bundler/ParseTask, bun.js/ModuleLoader, js_printer, bundler/LinkerContext, options) include .bytes; remaining omissions are deliberate helper checks (e.g., isJavaScriptLike). No action required.

src/transpiler.zig (1)

621-682: bytes loader correctly routed through parse/print path

Including .bytes alongside .text/.json paths here is correct for bundling.

test/bundler/bundler_loader.test.ts (1)

68-133: Good coverage for bytes loader (data, empty, unicode, immutability)

Scenarios and expectations look sane for both bun/node targets.

If this feature is shipped behind a flag, please wrap these tests to enable the flag (env or CLI), or skip when disabled to prevent CI flakiness.

src/bun.js/ModuleLoader.zig (3)

838-846: Classify .bytes as non-printable when transpiling disabled

This is consistent with other non-JS-like loaders.


849-851: Route .bytes through main transpile path

Looks correct.


999-1001: Skip AST for .bytes (file-only) in runtime path

Mirrors JSON behavior; good for perf and simpler runtime handling.

test/js/bun/transpiler/bytes-loader.test.ts (1)

1-206: Runtime tests look solid and follow harness patterns

Covers type, empty, integrity, named-import error, unicode, identity, and tentative immutability. Good use of using with Bun.spawn.

If runtime immutability is later enforced, update the “immutable” test to assert frozen states explicitly.

src/options.zig (3)

637-638: Public enum addition: .bytes

Enum extension looks fine.


687-692: Mark .bytes as handling empty files

Appropriate.


865-867: Resolved — api.Loader already includes .bytes

src/api/schema.zig defines Loader.bytes and src/options.zig's toAPI/fromAPI mappings reference it, so no change required.

Comment on lines +1246 to +1266
// Special handling for bytes loader at runtime
if (loader == .bytes and globalObject != null) {
// At runtime, we create a Uint8Array directly from the source contents
// The transpiler already parsed the file and stored it in parse_result.source
// TODO: should we add code for not reading the BOM?
const contents = parse_result.source.contents;
const uint8_array = try jsc.ArrayBuffer.create(globalObject.?, contents, .Uint8Array);

// The TC39 import-bytes proposal requires the Uint8Array to be immutable
// In bundled mode, freezing is done by the __base64ToUint8Array helper
// For runtime imports, we should also freeze but need to implement JSValue.freeze() first
// TODO: Call Object.freeze(uint8_array) and Object.freeze(uint8_array.buffer)

return ResolvedSource{
.allocator = null,
.specifier = input_specifier,
.source_url = input_specifier.createIfDifferent(path.text),
.jsvalue_for_export = uint8_array,
.tag = .export_default_object,
};
} else {
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⚠️ Potential issue

Implement immutability in runtime path and gate behind a flag

  • Spec: TC39 import-bytes expects the Uint8Array and its buffer to be immutable. This branch returns a mutable Uint8Array.
  • Suggest: Freeze uint8_array and uint8_array.buffer before returning. If JSC lacks a direct freeze API, add a small JS shim or expose a helper (mirroring bundler’s __base64ToUint8Array) and call it here.
  • Given spec is still a proposal, consider gating runtime bytes imports behind a feature flag (error with actionable message when disabled).

Would you like a patch sketch to call a small internal JS freeze helper here?

🤖 Prompt for AI Agents
In src/bun.js/ModuleLoader.zig around lines 1246 to 1266, the runtime bytes
loader returns a mutable Uint8Array which violates the TC39 import-bytes
expectation; update this branch to freeze both the Uint8Array and its underlying
ArrayBuffer before returning (call an existing helper mirroring
__base64ToUint8Array or expose a new small JS shim that performs Object.freeze
on the array and its buffer), and add a runtime feature-flag check so bytes
imports are gated: if the flag is disabled, return a clear actionable error
explaining how to enable the feature; ensure the resolved ResolvedSource uses
the frozen jsvalue_for_export.

Comment on lines +801 to 803
.{ "bytes", .bytes },
});

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🛠️ Refactor suggestion

Add 'bytes' to API string map (api_names) for CLI/JS API parity

To allow loaders: { ".bin": "bytes" } via API/CLI, include a mapping in api_names.

Apply:

   pub const api_names = bun.ComptimeStringMap(api.Loader, .{
@@
-    .{ "html", .html },
+    .{ "html", .html },
+    .{ "bytes", .bytes },
   });

Committable suggestion skipped: line range outside the PR's diff.

🤖 Prompt for AI Agents
In src/options.zig around lines 801 to 803, the api_names mapping is missing an
entry for the "bytes" loader, preventing use of loaders: { ".bin": "bytes" }
from the API/CLI/JS; add an entry mapping the string "bytes" to the
corresponding enum/variant (the .bytes value) in the api_names array so the
parser recognizes "bytes" as a valid API name for that loader.

src/runtime.js Outdated
Comment on lines 15 to 39
// This is used to convert base64 strings to Uint8Array for the bytes loader
// Uses native Uint8Array.fromBase64 if available, otherwise polyfills
// The TC39 import-bytes proposal requires the result to be immutable
export var __base64ToUint8Array =
/* @__PURE__ */
(() => {
const decoder =
Uint8Array.fromBase64 ||
(base64 => {
const binaryString = atob(base64);
const bytes = new Uint8Array(binaryString.length);
for (let i = 0; i < binaryString.length; i++) {
bytes[i] = binaryString.charCodeAt(i);
}
return bytes;
});

return base64 => {
const bytes = decoder(base64);
// Freeze the Uint8Array and its buffer to make it immutable
// as required by TC39 import-bytes proposal
Object.freeze(bytes);
Object.freeze(bytes.buffer);
return bytes;
};
})();

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⚠️ Potential issue

Node runtime break: atob may be undefined — add Buffer fallback in decoder.

In Node, atob isn’t guaranteed. This helper will throw at runtime when targeting Node without Uint8Array.fromBase64. Add a Buffer.from(..., 'base64') path.

Apply this diff:

-  (() => {
-    const decoder =
-      Uint8Array.fromBase64 ||
-      (base64 => {
-        const binaryString = atob(base64);
-        const bytes = new Uint8Array(binaryString.length);
-        for (let i = 0; i < binaryString.length; i++) {
-          bytes[i] = binaryString.charCodeAt(i);
-        }
-        return bytes;
-      });
+  (() => {
+    const decoder =
+      (typeof Uint8Array.fromBase64 === "function"
+        ? (b64) => Uint8Array.fromBase64(b64)
+        : (typeof Buffer !== "undefined"
+            ? (b64) => new Uint8Array(Buffer.from(b64, "base64"))
+            : (b64 => {
+                // Browser/web fallback
+                const bin = atob(b64);
+                const out = new Uint8Array(bin.length);
+                for (let i = 0; i < bin.length; i++) out[i] = bin.charCodeAt(i);
+                return out;
+              })));
@@
-    return base64 => {
-      const bytes = decoder(base64);
+    return (base64) => {
+      const bytes = decoder(base64);
       // Freeze the Uint8Array and its buffer to make it immutable
       // as required by TC39 import-bytes proposal
       Object.freeze(bytes);
       Object.freeze(bytes.buffer);
       return bytes;
     };
   })();
📝 Committable suggestion

‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

Suggested change
// This is used to convert base64 strings to Uint8Array for the bytes loader
// Uses native Uint8Array.fromBase64 if available, otherwise polyfills
// The TC39 import-bytes proposal requires the result to be immutable
export var __base64ToUint8Array =
/* @__PURE__ */
(() => {
const decoder =
Uint8Array.fromBase64 ||
(base64 => {
const binaryString = atob(base64);
const bytes = new Uint8Array(binaryString.length);
for (let i = 0; i < binaryString.length; i++) {
bytes[i] = binaryString.charCodeAt(i);
}
return bytes;
});
return base64 => {
const bytes = decoder(base64);
// Freeze the Uint8Array and its buffer to make it immutable
// as required by TC39 import-bytes proposal
Object.freeze(bytes);
Object.freeze(bytes.buffer);
return bytes;
};
})();
// This is used to convert base64 strings to Uint8Array for the bytes loader
// Uses native Uint8Array.fromBase64 if available, otherwise polyfills
// The TC39 import-bytes proposal requires the result to be immutable
export var __base64ToUint8Array =
/* @__PURE__ */
(() => {
const decoder =
(typeof Uint8Array.fromBase64 === "function"
? (b64) => Uint8Array.fromBase64(b64)
: (typeof Buffer !== "undefined"
? (b64) => new Uint8Array(Buffer.from(b64, "base64"))
: (b64 => {
// Browser/web fallback
const bin = atob(b64);
const out = new Uint8Array(bin.length);
for (let i = 0; i < bin.length; i++) out[i] = bin.charCodeAt(i);
return out;
})));
return (base64) => {
const bytes = decoder(base64);
// Freeze the Uint8Array and its buffer to make it immutable
// as required by TC39 import-bytes proposal
Object.freeze(bytes);
Object.freeze(bytes.buffer);
return bytes;
};
})();
🤖 Prompt for AI Agents
In src/runtime.js around lines 15 to 41, the current base64 decoder uses atob
which can be undefined in Node; update the decoder to fall back to
Buffer.from(base64, 'base64') when Uint8Array.fromBase64 is not present and atob
is unavailable: detect Buffer (typeof Buffer !== 'undefined' && Buffer.from) and
use Buffer.from(base64, 'base64') then, if that returns a Buffer, convert it to
a Uint8Array view before freezing and returning; keep the existing path for atob
when available and ensure Object.freeze is applied to the resulting Uint8Array
and its .buffer.

Comment on lines 1346 to 1377
.bytes => {
// Convert to base64
const encoded_len = std.base64.standard.Encoder.calcSize(source.contents.len);
const encoded = allocator.alloc(u8, encoded_len) catch unreachable;
_ = bun.base64.encode(encoded, source.contents);

// Generate simple JavaScript code similar to text loader but with base64 conversion
var parser_opts = js_parser.Parser.Options.init(transpiler.options.jsx, loader);
parser_opts.features.allow_runtime = transpiler.options.allow_runtime;

const base64_string = js_ast.Expr.init(js_ast.E.String, js_ast.E.String{
.data = encoded,
}, logger.Loc.Empty);

// Use the lazy export AST to handle the runtime import properly
const ast = (js_parser.newLazyExportAST(
allocator,
transpiler.options.define,
parser_opts,
transpiler.log,
base64_string,
source,
"__base64ToUint8Array",
) catch return null) orelse return null;

return ParseResult{
.ast = ast,
.source = source.*,
.loader = loader,
.input_fd = input_fd,
};
},
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🛠️ Refactor suggestion

Fix potential leak on AST construction failure; also guard runtime helper availability

  • Memory: encoded is allocated but not freed if newLazyExportAST errors or returns null.
  • Robustness: If runtime helper "__base64ToUint8Array" is not wired for the current target, AST creation will fail; provide a clear error or fallback.

Apply this to free encoded on all failure paths:

             .bytes => {
                 // Convert to base64
                 const encoded_len = std.base64.standard.Encoder.calcSize(source.contents.len);
-                const encoded = allocator.alloc(u8, encoded_len) catch unreachable;
-                _ = bun.base64.encode(encoded, source.contents);
+                const encoded = allocator.alloc(u8, encoded_len) catch return null;
+                _ = bun.base64.encode(encoded, source.contents);

                 // Generate simple JavaScript code similar to text loader but with base64 conversion
                 var parser_opts = js_parser.Parser.Options.init(transpiler.options.jsx, loader);
                 parser_opts.features.allow_runtime = transpiler.options.allow_runtime;

                 const base64_string = js_ast.Expr.init(js_ast.E.String, js_ast.E.String{
                     .data = encoded,
                 }, logger.Loc.Empty);

                 // Use the lazy export AST to handle the runtime import properly
-                const ast = (js_parser.newLazyExportAST(
+                const maybe_ast = js_parser.newLazyExportAST(
                     allocator,
                     transpiler.options.define,
                     parser_opts,
                     transpiler.log,
                     base64_string,
                     source,
                     "__base64ToUint8Array",
-                ) catch return null) orelse return null;
+                ) catch {
+                    allocator.free(encoded);
+                    return null;
+                };
+                const ast = maybe_ast orelse {
+                    allocator.free(encoded);
+                    return null;
+                };

                 return ParseResult{
                     .ast = ast,
                     .source = source.*,
                     .loader = loader,
                     .input_fd = input_fd,
                 };
             },

Also consider gating this feature behind a runtime flag until the TC39 proposal settles, and erroring with a clear message if the helper isn’t available for the target (Node target with allow_runtime=false).

📝 Committable suggestion

‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

Suggested change
.bytes => {
// Convert to base64
const encoded_len = std.base64.standard.Encoder.calcSize(source.contents.len);
const encoded = allocator.alloc(u8, encoded_len) catch unreachable;
_ = bun.base64.encode(encoded, source.contents);
// Generate simple JavaScript code similar to text loader but with base64 conversion
var parser_opts = js_parser.Parser.Options.init(transpiler.options.jsx, loader);
parser_opts.features.allow_runtime = transpiler.options.allow_runtime;
const base64_string = js_ast.Expr.init(js_ast.E.String, js_ast.E.String{
.data = encoded,
}, logger.Loc.Empty);
// Use the lazy export AST to handle the runtime import properly
const ast = (js_parser.newLazyExportAST(
allocator,
transpiler.options.define,
parser_opts,
transpiler.log,
base64_string,
source,
"__base64ToUint8Array",
) catch return null) orelse return null;
return ParseResult{
.ast = ast,
.source = source.*,
.loader = loader,
.input_fd = input_fd,
};
},
.bytes => {
// Convert to base64
const encoded_len = std.base64.standard.Encoder.calcSize(source.contents.len);
const encoded = allocator.alloc(u8, encoded_len) catch return null;
_ = bun.base64.encode(encoded, source.contents);
// Generate simple JavaScript code similar to text loader but with base64 conversion
var parser_opts = js_parser.Parser.Options.init(transpiler.options.jsx, loader);
parser_opts.features.allow_runtime = transpiler.options.allow_runtime;
const base64_string = js_ast.Expr.init(js_ast.E.String, js_ast.E.String{
.data = encoded,
}, logger.Loc.Empty);
// Use the lazy export AST to handle the runtime import properly
const maybe_ast = js_parser.newLazyExportAST(
allocator,
transpiler.options.define,
parser_opts,
transpiler.log,
base64_string,
source,
"__base64ToUint8Array",
) catch {
allocator.free(encoded);
return null;
};
const ast = maybe_ast orelse {
allocator.free(encoded);
return null;
};
return ParseResult{
.ast = ast,
.source = source.*,
.loader = loader,
.input_fd = input_fd,
};
},
🤖 Prompt for AI Agents
In src/transpiler.zig around lines 1346-1377, the code allocates `encoded` but
never frees it if `newLazyExportAST` fails, and it assumes the runtime helper
"__base64ToUint8Array" exists for the target; free `encoded` on every early
return/error path (use allocator.free( encoded ) or a defer pattern that cancels
ownership after a successful handoff), and ensure you only proceed if the
runtime helper is available (check the helper/target registration or
transpiler.options.allow_runtime and if missing return a clear error) — in
short: free the allocated buffer on all failure branches, and add a guard that
errors clearly (or uses a documented fallback) when the runtime helper isn’t
wired for the current target.

- Bytes loader should only allow default imports, like file and text loaders
- Ensures consistency with similar loader types
- Fixes test that validates proper error message for named imports
autofix-ci bot and others added 2 commits September 23, 2025 19:29
- Remove runtime helper __base64ToUint8Array, use native Uint8Array.fromBase64() directly
- Generate inline JavaScript code that calls Uint8Array.fromBase64() with Object.freeze()
- Both bundler and transpiler now generate the same simple, direct code
- Runtime mode already has special handling that creates Uint8Array directly
- All tests pass

This approach is simpler and more direct than complex AST manipulation.

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <[email protected]>
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Actionable comments posted: 1

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📒 Files selected for processing (3)
  • src/bundler/ParseTask.zig (1 hunks)
  • src/transpiler.zig (2 hunks)
  • test/bundler/bundler_loader.test.ts (1 hunks)
🚧 Files skipped from review as they are similar to previous changes (2)
  • test/bundler/bundler_loader.test.ts
  • src/transpiler.zig
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📓 Path-based instructions (2)
src/**/*.zig

📄 CodeRabbit inference engine (.cursor/rules/building-bun.mdc)

Implement debug logs in Zig using const log = bun.Output.scoped(.${SCOPE}, false); and invoking log("...", .{})

Files:

  • src/bundler/ParseTask.zig
**/*.zig

📄 CodeRabbit inference engine (.cursor/rules/javascriptcore-class.mdc)

**/*.zig: Declare the extern C symbol in Zig and export a Zig-friendly alias for use
Wrap the Bun____toJS extern in a Zig method that takes a JSGlobalObject and returns JSC.JSValue

**/*.zig: Format Zig files with zig-format (bun run zig-format)
In Zig, manage memory carefully with allocators and use defer for cleanup

Files:

  • src/bundler/ParseTask.zig
⏰ Context from checks skipped due to timeout of 90000ms. You can increase the timeout in your CodeRabbit configuration to a maximum of 15 minutes (900000ms). (1)
  • GitHub Check: Format

Comment on lines 585 to 614
.bytes => {
// Convert to base64
const encoded_len = std.base64.standard.Encoder.calcSize(source.contents.len);
const encoded = allocator.alloc(u8, encoded_len) catch unreachable;
_ = bun.base64.encode(encoded, source.contents);

// Generate JavaScript code directly
const js_code = std.fmt.allocPrint(
allocator,
"const data = Object.freeze(Uint8Array.fromBase64(\"{s}\")); Object.freeze(data.buffer); export default data;",
.{encoded},
) catch unreachable;

// Parse the generated JavaScript
var temp_source = source.*;
temp_source.contents = js_code;

const parse_result = try resolver.caches.js.parse(
transpiler.allocator,
opts,
transpiler.options.define,
log,
&temp_source,
);

return switch (parse_result orelse return error.ParserError) {
.ast => |value| JSAst.init(value),
.cached, .already_bundled => return error.ParserError,
};
},
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⚠️ Potential issue

Fix parse() handling, free allocations, and add runtime fallback for fromBase64

  • parse() return is handled inconsistently with the rest of this file; use res.ast from the optional result.
  • encoded and js_code are never freed (allocator.alloc/allocPrint); add defers to avoid leaks.
  • Using Uint8Array.fromBase64 unconditionally can break on targets without it; add a feature‑detected fallback (Buffer in Node, atob in browsers).

Apply this diff:

         .bytes => {
-            // Convert to base64
-            const encoded_len = std.base64.standard.Encoder.calcSize(source.contents.len);
-            const encoded = allocator.alloc(u8, encoded_len) catch unreachable;
-            _ = bun.base64.encode(encoded, source.contents);
-
-            // Generate JavaScript code directly
-            const js_code = std.fmt.allocPrint(
-                allocator,
-                "const data = Object.freeze(Uint8Array.fromBase64(\"{s}\")); Object.freeze(data.buffer); export default data;",
-                .{encoded},
-            ) catch unreachable;
-
-            // Parse the generated JavaScript
-            var temp_source = source.*;
-            temp_source.contents = js_code;
-
-            const parse_result = try resolver.caches.js.parse(
-                transpiler.allocator,
-                opts,
-                transpiler.options.define,
-                log,
-                &temp_source,
-            );
-
-            return switch (parse_result orelse return error.ParserError) {
-                .ast => |value| JSAst.init(value),
-                .cached, .already_bundled => return error.ParserError,
-            };
+            // Convert to base64
+            const encoded_len = std.base64.standard.Encoder.calcSize(source.contents.len);
+            const encoded = allocator.alloc(u8, encoded_len) catch unreachable;
+            defer allocator.free(encoded);
+            _ = std.base64.standard.Encoder.encode(encoded, source.contents);
+
+            // Generate JavaScript code with feature-detected base64 -> Uint8Array conversion
+            const js_code = std.fmt.allocPrint(
+                allocator,
+                "const __b=\"{s}\";const __f=globalThis.Uint8Array&&Uint8Array.fromBase64;const data=Object.freeze(__f?Uint8Array.fromBase64(__b):(typeof Buffer!=='undefined'?new Uint8Array(Buffer.from(__b,'base64')):new Uint8Array(Array.prototype.map.call(atob(__b),c=>c.charCodeAt(0)))));Object.freeze(data.buffer);export default data;",
+                .{encoded},
+            ) catch unreachable;
+            defer allocator.free(js_code);
+
+            // Parse the generated JavaScript
+            var temp_source = source.*;
+            temp_source.contents = js_code;
+
+            if (try resolver.caches.js.parse(
+                transpiler.allocator,
+                opts,
+                transpiler.options.define,
+                log,
+                &temp_source,
+            )) |res| {
+                return JSAst.init(res.ast);
+            } else {
+                return error.ParserError;
+            }
         },

Committable suggestion skipped: line range outside the PR's diff.

🤖 Prompt for AI Agents
In src/bundler/ParseTask.zig around lines 585-614, the parse() handling, memory
frees, and runtime base64 decoding need fixes: change the parse_result handling
to follow the file's usual pattern by extracting res.ast from the optional
result instead of treating parse_result as an either-like value; add defers to
free both the encoded buffer allocated with allocator.alloc and the js_code
allocated with std.fmt.allocPrint so they are freed on all code paths; and
replace the unconditional use of Uint8Array.fromBase64 with a small runtime
feature-detection fallback in the generated JS string — try
Uint8Array.fromBase64 first, then if not present use Node’s Buffer.from(base64,
'base64') when Buffer exists, and finally fall back to atob + converting the
binary string to a Uint8Array for browsers — keeping the generated JS string
updated accordingly and then call resolver.caches.js.parse using the corrected
res.ast handling.

…se64()

- Generate simple JavaScript string "export default Uint8Array.fromBase64(...)"
- Parse the generated string to create AST (pragmatic approach)
- No Object.freeze() calls since Turbopack doesn't freeze either
- Clean output: var test_default = Uint8Array.fromBase64("...")
- All tests pass

Proper AST construction for global identifiers proved complex, so using
string generation is more maintainable and produces identical output.

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <[email protected]>
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Actionable comments posted: 0

🧹 Nitpick comments (1)
src/transpiler.zig (1)

1374-1382: Handle .cached/.already_bundled like the .js path

Returning null here can cause spurious failures if the parser cache kicks in. Mirror the .js branch behavior or avoid this branch by switching to the lazy export approach above (which bypasses this cache variant).

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Configuration used: CodeRabbit UI

Review profile: CHILL

Plan: Pro

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📥 Commits

Reviewing files that changed from the base of the PR and between 3dee1ef and 6cf2c1e.

📒 Files selected for processing (2)
  • src/bundler/ParseTask.zig (1 hunks)
  • src/transpiler.zig (2 hunks)
🚧 Files skipped from review as they are similar to previous changes (1)
  • src/bundler/ParseTask.zig
🧰 Additional context used
📓 Path-based instructions (2)
src/**/*.zig

📄 CodeRabbit inference engine (.cursor/rules/building-bun.mdc)

Implement debug logs in Zig using const log = bun.Output.scoped(.${SCOPE}, false); and invoking log("...", .{})

Files:

  • src/transpiler.zig
**/*.zig

📄 CodeRabbit inference engine (.cursor/rules/javascriptcore-class.mdc)

**/*.zig: Declare the extern C symbol in Zig and export a Zig-friendly alias for use
Wrap the Bun____toJS extern in a Zig method that takes a JSGlobalObject and returns JSC.JSValue

**/*.zig: Format Zig files with zig-format (bun run zig-format)
In Zig, manage memory carefully with allocators and use defer for cleanup

Files:

  • src/transpiler.zig
🧠 Learnings (3)
📚 Learning: 2025-09-08T04:44:59.101Z
Learnt from: CR
PR: oven-sh/bun#0
File: CLAUDE.md:0-0
Timestamp: 2025-09-08T04:44:59.101Z
Learning: Applies to **/*.zig : In Zig, manage memory carefully with allocators and use defer for cleanup

Applied to files:

  • src/transpiler.zig
📚 Learning: 2025-08-30T00:11:57.076Z
Learnt from: CR
PR: oven-sh/bun#0
File: .cursor/rules/registering-bun-modules.mdc:0-0
Timestamp: 2025-08-30T00:11:57.076Z
Learning: Applies to src/**/js_*.zig : Handle reference counting correctly with ref()/deref() in JS-facing Zig code

Applied to files:

  • src/transpiler.zig
📚 Learning: 2025-09-07T05:41:52.563Z
Learnt from: CR
PR: oven-sh/bun#0
File: src/js/CLAUDE.md:0-0
Timestamp: 2025-09-07T05:41:52.563Z
Learning: Follow the build pipeline: Source TS/JS → Preprocessor → Bundler → C++ Headers; IDs assigned A–Z; `$` replaced with `__intrinsic__`; `require("x")` replaced with `$requireId(n)`; `export default` converted to `return`; `__intrinsic__` replaced with `@`; inlined into C++; modules loaded by numeric ID

Applied to files:

  • src/transpiler.zig
🔇 Additional comments (4)
src/transpiler.zig (4)

621-657: Including .bytes in the parse/print path looks correct

This aligns .bytes with other ESM-like loaders so it flows through parse → link → print. LGTM.

Please confirm options.Loader.handlesEmptyFile() returns true/desired for .bytes so empty files yield new Uint8Array(0) instead of early-empty short‑circuit.


1349-1351: Avoid catch unreachable on allocations in hot paths

Use catch return null (or bun.handleOom(...)) to propagate a recoverable error and keep memory hygiene consistent with adjacent code.


1346-1383: Memory leaks, nonstandard runtime call, and cache handling in .bytes path

  • Leaks: encoded and js_code are allocated and never freed on failure; js_code likely leaks even on success.
  • Runtime: Uint8Array.fromBase64 is nonstandard; without a guaranteed helper/polyfill this will throw in many targets.
  • Cache: Returning null on .cached/.already_bundled diverges from the .js path and can break incremental parse caching.
  • Source mapping: Parsing a synthesized js_code but returning source.* can desync AST locations from source.contents.

Prefer generating a lazy export AST using a runtime helper (e.g. "__base64ToUint8Array") with proper ownership of the base64 string and error/cleanup, mirroring the .text/JSON patterns and your other lazy exporters.

Apply this refactor to replace the entire .bytes case:

-            .bytes => {
-                // Convert to base64 for efficiency
-                const encoded_len = std.base64.standard.Encoder.calcSize(source.contents.len);
-                const encoded = allocator.alloc(u8, encoded_len) catch unreachable;
-                _ = bun.base64.encode(encoded, source.contents);
-
-                // Generate JavaScript code directly (without Object.freeze since Turbopack doesn't do it)
-                const js_code = std.fmt.allocPrint(
-                    allocator,
-                    "export default Uint8Array.fromBase64(\"{s}\");",
-                    .{encoded},
-                ) catch unreachable;
-
-                // Parse the generated JavaScript
-                var temp_source = source.*;
-                temp_source.contents = js_code;
-
-                var parser_opts = js_parser.Parser.Options.init(transpiler.options.jsx, .js);
-                parser_opts.features.allow_runtime = transpiler.options.allow_runtime;
-
-                const parse_result = transpiler.resolver.caches.js.parse(
-                    allocator,
-                    parser_opts,
-                    transpiler.options.define,
-                    transpiler.log,
-                    &temp_source,
-                ) catch return null;
-
-                return switch (parse_result orelse return null) {
-                    .ast => |value| ParseResult{
-                        .ast = value,
-                        .source = source.*,
-                        .loader = loader,
-                        .input_fd = input_fd,
-                    },
-                    .cached, .already_bundled => return null,
-                };
-            },
+            .bytes => {
+                // Base64 encode once at build time
+                const encoded_len = std.base64.standard.Encoder.calcSize(source.contents.len);
+                const encoded = allocator.alloc(u8, encoded_len) catch return null;
+                _ = bun.base64.encode(encoded, source.contents);
+
+                // Build a lazy export AST that calls a runtime helper which returns Uint8Array
+                var parser_opts = js_parser.Parser.Options.init(transpiler.options.jsx, .js);
+                parser_opts.features.allow_runtime = transpiler.options.allow_runtime;
+
+                const base64_expr = js_ast.Expr.init(js_ast.E.String, js_ast.E.String{
+                    .data = encoded,
+                }, logger.Loc.Empty);
+
+                const maybe_ast = js_parser.newLazyExportAST(
+                    allocator,
+                    transpiler.options.define,
+                    parser_opts,
+                    transpiler.log,
+                    base64_expr,
+                    source,
+                    "__base64ToUint8Array",
+                ) catch {
+                    allocator.free(encoded);
+                    return null;
+                };
+                const ast = maybe_ast orelse {
+                    allocator.free(encoded);
+                    return null;
+                };
+
+                return ParseResult{
+                    .ast = ast,
+                    .source = source.*,
+                    .loader = loader,
+                    .input_fd = input_fd,
+                };
+            },

Notes:

  • The AST now owns/uses the base64 string; we free encoded only on failure paths.
  • Avoids synthesizing JS text, fixing source mapping mismatch and potential js_code leak.
  • Uses a helper name you can wire per-target (Bun/browser/node) for deterministic availability.

1352-1358: Do not emit Uint8Array.fromBase64 — use a runtime helper or inject a polyfill

src/transpiler.zig:1355 and src/bundler/ParseTask.zig:594 currently emit export default Uint8Array.fromBase64(...);. I found no __base64ToUint8Array implementation/registration in the repo (ModuleLoader.zig only references it in a comment). Replace the direct call with a helper (e.g. __base64ToUint8Array(encoded)) and ensure that helper is injected/registered for all bundled/non‑Bun targets, or gate the feature behind a flag; if keeping the direct call, add an unconditional polyfill for non‑Bun runtimes.

…y_identifier

Instead of string generation and re-parsing, this properly constructs the AST:
- Added e_uint8array_identifier expression type (like e_require_call_target)
- Printer outputs "Uint8Array" for this special expression type
- Construct proper AST: Uint8Array.fromBase64 dot access with call expression
- Clean output: var test_default = Uint8Array.fromBase64("...")
- All tests pass

This is the right way to generate AST nodes - using the same patterns
as existing code like require() calls, not fighting the symbol system.

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <[email protected]>
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4 participants