Description
NodeJS lets you invoke a "callback" (really, invoke JS code from C++ code) 2 ways:
- calling the callback directly; if you have a
Handle<Function> foo
you can justfoo->Call()
- calling the callback via
MakeCallback
(in src/node.cc)
The former ("direct") case just calls from C++ into JS synchronously, and returns back into C++ when the JS code returns.
The latter (MakeCallback
) case calls the JS callback function, but then also ends the current tick, calling process._tickCallback()
and any other callbacks registered via nextTick()
. This form is intended only for use by C++ code that was dispatched from the libuv event loop, and not for C++ code that was invoked from JS code. Because in that case (JS code "A" running, calls into C++ code in a node addon, the addon's C++ code calls MakeCallback, MakeCallback dispatches the nextTick callbacks) the JS code marked "A" has been preempted, and state changed by the nextTick callbacks can be corrupted. See TooTallNate/node-weak#35 for an example of how dangerous this is.
Use cases for node addons (that would want to use nan
) wanting to invoke JS code from C++ code that was invoked directly from JS (not from a libuv event callback) include
- node-weak (again, node-weak causes JS code preemption due to MakeCallback TooTallNate/node-weak#35 is a practical example of this)
- if you want to use V8 interceptors to provide Proxy-like abilities for a dynamic object to trap accesses and call JS handler routines
For these cases, use of MakeCallback
is not only incorrect but extremely dangerous. The right answer is to call the callback directly. But nan
doesn't expose a way of doing this; NanCallback::Call
is actually wrapping MakeCallback
. So is the right answer to avoid NanCallback
altogether? I don't think so; it serves a very real need to deal more easily with V8's memory management; using Persistent<Function>
got harder in newer V8 (node 0.11/0.12) and so it's much nicer to use NanCallback
instead of raw Handle<Function>
. So I think NanCallback
should provide separate methods for calling a callback directly and calling a callback via MakeCallback
, and make the difference really obvious so people don't accidentally do the latter. (Note in my patch for the node-weak instance of this, I do use NanCallback
for memory management, but then have to go to some lengths to extract the real Handle<Function>
to call directly.)
I think the problem here is exacerbated by (a) nebulous terminology like "callback" (is any function that gets called a "callback"? Not all callbacks are the same) and (b) the difficulty of using Persistent<Function>
without NanCallback
. But when you do use NanCallback
and because of (a), it's just too tempting to accidentally call NanCallback::Call and thus MakeCallback and then preempt your JS code and then suffer all manner of heisenbugs.
So my suggestion and request is:
- add a new
NanCallback::CallDirect
that wrapsHandle<Function>::Call
- rename
NanCallback::Call
toNanCallback::CallAndEndTick
(or something similarly explicit that's difficult to confuse) - in a perfect world, remove
NanCallback::Call
. That will probably be too annoying to addon authors already using it correctly. Then, at least deprecate it (have it generate a compile-time warning, and then act as CallAndEndTick?)