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distributed knowledge base #52

@mrwonko

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@mrwonko

What's the best place for documentation? Arguably inside the game/editor itself. Have an all-in-one integrated solution.

For documentation of the source code, have it in the source code, and then display it in-game, if relevant.

For more standalone things like tutorials, these can also be shipped with the mod, but it would be cool if these used the same decentralised distribution method as mods, see #12. Have a standardised web API so that we can automatically pull JKHub tutorials and my Darth-Arth tutorial archive into the game.

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