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libretro port of Dungeon Crawl: Stone Soup

Aside from a custom version of the WindowManager and GLStateManager classes the only change to the source was to rename the 'main' function. (If you're wondering why I made this, it's because I want to play on my iPad)

To Build

git submodule update --init
cd crawl-ref
make -f Makefile.libretro generate
make -f Makefile.libretro

To Run

  • Create an empty directory to hold game data.
  • Copy crawl-ref/source/dat into the root of game directory.
  • Create a file named game.crawlrc in the root of the game directory.
  • Load game.crawlrc using the stonesoup_libretro core.

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libretro port of Dungeon Crawl - Stone Soup

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