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[DirectX] Implement Shader Flags Analysis for TypedUAVLoadAdditionalFormats #114557

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@bharadwajy

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@bharadwajy

Set function-level flag TypedUAVLoadAdditionalFormats based on properties of DXIL::Opcode::BufferLoad, if present, in the candidate function - see here

This flag is named m_bUAVLoadAdditionalFormats in dxc sources.

AC:
Add tests to verify the flag is set.

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