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Frequent audio popping and clicking sounds in most games. #12705

@orbea

Description

@orbea

What happens?

In many (Most?) games I experience often frequent minor audio popping and clicking sounds. This is highly distracting and makes it harder to enjoy games.

I have tried most settings and the only one that seems to make any clear impact is disabling Audio sync (resampling) which only helps a little. Both OpenGL and Vulkan are affected as well as both the SDL and Qt frontends. I also tried PR #12602 which did not help.

I tried going back to v1.0 without finding a good commit.

I can always reproduce it on the title screen for Lunar Silver Star Harmony where the FPS and speed counter is a solid 60 and 100% respectively.

Other games I have experienced in are:

  • Growlanser: Wayfarer of Time
  • Legend of Heroes Ao no Kiseki
  • Nayuta: Endless Trails
  • Riviera The Promised Land
  • Tales of Eternia (Rare)
  • Tales of Rebirth
  • Tekken 6 (Rare)
  • Valkyrie Profile

One game I have not noticed it in is Guilty Gear XX Accent Core Plus.

What should happen?

Audio should be smooth and not suffer from popping or clicking sounds.

What hardware, operating system, and PPSSPP version? On desktop, GPU matters for graphical issues.

OS: Slackware64-current
GPU: RX Vega 56
CPU: AMD FX-6350
compiler: clang-10.0.0, gcc-9.2.0
mesa: https://github.com/mesa3d/mesa/commit/461ee852486da724c79c5145fa2e50bdfa54aa55
llvm: 10.0.0
alsa-lib: 1.2.1.2
Qt: 5.14.1
SDL: 2.0.10
ppsspp: d0e2aa3

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