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Pull requests: godotengine/godot
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Ensure all MovieWriter frames have the same resolution as the first frame
bug
cherrypick:4.4
Considered for cherry-picking into a future 4.4.x release
crash
topic:core
Disable window resizing by default in Movie Maker mode
bug
cherrypick:4.4
Considered for cherry-picking into a future 4.4.x release
topic:core
Fix debanding not being used in the 2D editor when enabled in Project Settings
bug
cherrypick:4.4
Considered for cherry-picking into a future 4.4.x release
topic:editor
topic:2d
Check for Vulkan Memory Model support and make it a variant.
bug
topic:rendering
#108936
opened Jul 24, 2025 by
DarioSamo
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Fix button down signal not emitting on first press after being disabled
bug
cherrypick:4.4
Considered for cherry-picking into a future 4.4.x release
topic:gui
D3D12: Fix shader model check, initialization error handling
bug
cherrypick:4.4
Considered for cherry-picking into a future 4.4.x release
platform:windows
topic:porting
topic:rendering
Fix RichTextLabel nested tables not sizing properly.
bug
cherrypick:4.4
Considered for cherry-picking into a future 4.4.x release
topic:gui
Update documentation for Considered for cherry-picking into a future 4.4.x release
documentation
enhancement
DriverResource
enum .
cherrypick:4.4
Document memory utilization behavior with Considered for cherry-picking into a future 4.4.x release
documentation
enhancement
preload()
and ResourcePreloader
cherrypick:4.4
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