A message bus supporting publish/subscribe and request/response.
The bus supports three transport types:
- Memory: messages are passed via a memory queue between clients that exist within the same process.
- Unix: Messages are passed via a Unix socket between clients that exist within the same or different processes on a single host machine.
- TCP: Messages are passed via a TCP socket between clients that may be on different hosts.
Internally, messages are serialized using the CBOR format and compressed using GZIP if above a certain size threshold.
use t2_bus::prelude::*;
async fn start_server() {
let (server_stopper, memory_connector) = ServerBuilder::new()
.serve_unix_socket("my_bus".parse().unwrap())
.serve_memory()
.serve_tcp("127.0.0.1:8000".parse().unwrap())
.build()
.await
.unwrap();
// The server is now listening for connections via the three specified endpoints.
server_stopper.stop(); // or drop `server_stopper`
// The server has stopped.
}
Alternatively, if you don't need an in-process bus, you may use the provided command line utility t2
to start a TCP and/or Unix socket server:
cargo install --path .
t2 serve tcp:127.0.0.1:8000 unix:my_bus
use t2_bus::prelude::*;
async fn connect_to_a_server() {
let (server_stopper, memory_connector) = ServerBuilder::new()
.serve_unix_socket("my_bus".parse().unwrap())
.serve_memory()
.serve_tcp("127.0.0.1:8000".parse().unwrap())
.build()
.await
.unwrap();
let memory_client = memory_connector.unwrap().connect().await.unwrap();
let unix_socket_client = Connector::new_unix("my_bus".parse().unwrap()).connect().await.unwrap();
let tcp_client = Connector::new_tcp("127.0.0.1".parse().unwrap()).connect().await.unwrap();
}
Clients may subscribe to topics in order to receive all messages published on matching topics.
use serde::{Deserialize, Serialize};
use t2_bus::prelude::*;
// Define a protocol message type
#[derive(Clone, Deserialize, Serialize, Debug)]
struct HelloProtocol(String);
// Specify that this is a pub/sub protocol
impl PublishProtocol for HelloProtocol{
// Define a prefix to identify this protocol. This should be unique within all the protocols on your bus.
fn prefix() -> &'static str {
"hello"
}
}
// ..
#[tokio::main]
async fn main() -> BusResult<()> {
let (server_stopper, memory_connector) = ServerBuilder::new()
.serve_memory()
.build()
.await?;
let memory_connector = memory_connector.unwrap();
let client_1 = memory_connector.connect().await?;
let client_2 = memory_connector.connect().await?;
// Subscribe for all `HelloProtocol` type messages published on topics matching "alice"
let mut subscription = client_1.subscribe::<HelloProtocol>("alice").await?;
// Publish a `HelloProtocol` type message to all subscribers for topics matching "alice"
client_2.publish("alice", &HelloProtocol("Hello Alice".to_string())).await?;
// Wait to receive a message on this subscription
let (topic, message) = subscription.recv().await.unwrap();
assert_eq!(message.0, "Hello Alice".to_string());
// When the subscription object is dropped the subscription ends
Ok(())
}
Clients may begin to "serve" a topic. While serving a topic, requests on that protocol and topic will be routed exclusively to that client. The serving client should then produce a response which will be routed back to the origin of the request.
At most one client may serve a given topic at a time. However, it is allowed to publish/subscribe on a topic while that topic is being served as the two systems do not interact.
Topic wildcards (see below) are not supported for either serving or requesting.
use t2_bus::prelude::*;
use serde::{Serialize, Deserialize};
// Define protocol message types for request and response
#[derive(Clone, Deserialize, Serialize, Debug)]
struct HelloRequest(String);
#[derive(Clone, Deserialize, Serialize, Debug)]
struct HelloResponse(String);
// Specify that this is a req/rsp protocol
impl RequestProtocol for HelloRequest{
type Rsp = HelloResponse;
// Define a prefix to identify this protocol. This should be unique within all the protocols on your bus.
fn prefix() -> &'static str {
"hello"
}
}
#[tokio::main]
async fn main() -> BusResult<()> {
let (server_stopper, memory_connector) = ServerBuilder::new()
.serve_memory()
.build()
.await?;
let memory_connector = memory_connector.unwrap();
let client_1 = memory_connector.connect().await?;
let client_2 = memory_connector.connect().await?;
// A client begins to serve the `HelloProtocol` at topic ''
let mut request_subscription = client_1.serve::<HelloRequest>("").await?;
tokio::spawn(async move {
// Another client sends a HelloProtocol request on topic '' and later receives a response
let response = client_2.request("", &HelloRequest("Alice".to_string())).await.unwrap();
});
// The serving client receives the request...
let (_topic, request_id, request) = request_subscription.recv().await.unwrap();
// ...and sends the response
client_1.respond::<HelloRequest>(request_id, &HelloResponse(format!("Hello {}", &request.0))).await?;
Ok(())
}
Messages are routed according to topics. A topic is a string similar in form to a file system path. Here are some examples:
price
price/eth
price/eth/eur
price/*/eur
price/**
The topic is composed of "fragments" separated by /
. Each fragment is either a word composed of a-z
and _
or the wildcard *
or the double wildcard **
.
Word fragments match identical word fragments. The wildcard *
matches any fragment at the same position. The double wildcard **
matches any fragment any number of times.
Wildcards are supported in both subscribe topics and publish topics.
To illustrate topic matching, consider an example chat app. If we define that messages from a user
in a room
are published to the topic <room>/<user>
then:
alice
publishes a message in thelobby
by publishing tolobby/alice
.alice
publishes a message in all rooms by publishing to*/alice
bob
subscribes toalice
's messages in thelobby
by subscribing tolobby/alice
bob
subscribes to all messages in thelobby
by subscribing tolobby/*
bob
subscribes to alice's messages in all rooms by subscribing to*/alice
bob
subscribes to all messages in all rooms by subscribing to**