This is a compilation of projects I have made around sound and music computing - focusing around Gibber and Pure Data! These were mainly created for a course I completed at the Australian National University - Sound and Music Computing/Laptop Ensemble.
Gibber is a live coding environment for the web browser. Gibber runs via browser, you can click here to access the live editor.
Pure Data is a visual programming language developed by Miller Puckette in the 1990s for creating interactive computer music and multimedia works. It can be downloaded here.
Each section has a specific README for each project.
- A performance created using object detection (using the COCO model)
- Object detection to trigger instruments
- Detection of a person's location to change pitch and volume of a sound in Gibber (human theremin)!
- Synths, Samplers and Sounds created using Pure Data (vanilla)
- Some small performance environments
- Some examples of different instruments created using Gibber