This repository contains a script to perform the calculation of the Elo rating for game players (in the sense of the traditional Elo rating system used in games like Chess), this script does not use the traditional method which include a proportional linear adjustment, it rather uses another iterative method which i have developed and explained in my blog in spanish.
Also contain a small simulation of the same algorithm for players with known expected scores (with known Elo), the simulation starts with a initial Elo vector, applying the iterative method to find the Real Elo rating of the players. The purpose of this simulation was verify the correctness of the complete idea.
ELO --> script to perform the calculation of the Elo rating for a set of players in a game in which someone can win, lose or draw
ELOsimulation --> simulation of the algorithm for a small group of players with known Elo rating
This project is licensed under the BSD 2-Clause License - see the LICENSE file for details