The SDK can be installed with either npm, pnpm, bun or yarn package managers.
npm add @cloudinary/assets
pnpm add @cloudinary/assets
bun add @cloudinary/assets
yarn add @cloudinary/assets zod
# Note that Yarn does not install peer dependencies automatically. You will need
# to install zod as shown above.
This SDK is also an installable MCP server where the various SDK methods are exposed as tools that can be invoked by AI applications.
Node.js v20 or greater is required to run the MCP server from npm.
Claude installation steps
Add the following server definition to your claude_desktop_config.json
file:
{
"mcpServers": {
"CloudinaryAssets": {
"command": "npx",
"args": [
"-y", "--package", "@cloudinary/assets",
"--",
"mcp", "start",
"--api-key", "...",
"--api-secret", "...",
"--cloud-name", "..."
]
}
}
}
Cursor installation steps
Create a .cursor/mcp.json
file in your project root with the following content:
{
"mcpServers": {
"CloudinaryAssets": {
"command": "npx",
"args": [
"-y", "--package", "@cloudinary/assets",
"--",
"mcp", "start",
"--api-key", "...",
"--api-secret", "...",
"--cloud-name", "..."
]
}
}
}
You can also run MCP servers as a standalone binary with no additional dependencies. You must pull these binaries from available Github releases:
curl -L -o mcp-server \
https://github.com/cloudinary/assets-js/releases/download/{tag}/mcp-server-bun-darwin-arm64 && \
chmod +x mcp-server
For a full list of server arguments, run:
npx -y --package @cloudinary/assets -- mcp start --help
For supported JavaScript runtimes, please consult RUNTIMES.md.
import { CloudinaryAssets } from "@cloudinary/assets";
import { openAsBlob } from "node:fs";
const cloudinaryAssets = new CloudinaryAssets({
security: {
apiKey: "CLOUDINARY_API_KEY",
apiSecret: "CLOUDINARY_API_SECRET",
},
});
async function run() {
const result = await cloudinaryAssets.upload.uploadMultipart({
resourceType: "video",
binaryUploadRequest: {
headers: "X-Robots-Tag: noindex",
moderation: "google_video_moderation",
rawConvert: "google_speech:vtt:en-US",
backgroundRemoval: "pixelz",
format: "jpg",
allowedFormats: "mp4,ogv,jpg,png,pdf",
autoTagging: 0.5,
detection: "coco_v2",
file: await openAsBlob("example.file"),
},
});
// Handle the result
console.log(result);
}
run();
A parameter is configured globally. This parameter may be set on the SDK client instance itself during initialization. When configured as an option during SDK initialization, This global value will be used as the default on the operations that use it. When such operations are called, there is a place in each to override the global value, if needed.
For example, you can set cloud_name
to "<value>"
at SDK initialization and then you do not have to pass the same value on calls to operations like uploadMultipart
. But if you want to do so you may, which will locally override the global setting. See the example code below for a demonstration.
The following global parameter is available. Global parameters can also be set via environment variable.
Name | Type | Description | Environment |
---|---|---|---|
cloudName | string | The cloud name of your product environment. | CLOUDINARY_CLOUD_NAME |
import { CloudinaryAssets } from "@cloudinary/assets";
import { openAsBlob } from "node:fs";
const cloudinaryAssets = new CloudinaryAssets({
security: {
apiKey: "CLOUDINARY_API_KEY",
apiSecret: "CLOUDINARY_API_SECRET",
},
});
async function run() {
const result = await cloudinaryAssets.upload.uploadMultipart({
resourceType: "video",
binaryUploadRequest: {
headers: "X-Robots-Tag: noindex",
moderation: "google_video_moderation",
rawConvert: "google_speech:vtt:en-US",
backgroundRemoval: "pixelz",
format: "jpg",
allowedFormats: "mp4,ogv,jpg,png,pdf",
autoTagging: 0.5,
detection: "coco_v2",
file: await openAsBlob("example.file"),
},
});
// Handle the result
console.log(result);
}
run();
This SDK supports the following security scheme globally:
Name | Type | Scheme | Environment Variable |
---|---|---|---|
apiKey apiSecret |
http | Custom HTTP | CLOUDINARY_API_KEY CLOUDINARY_API_SECRET |
You can set the security parameters through the security
optional parameter when initializing the SDK client instance. For example:
import { CloudinaryAssets } from "@cloudinary/assets";
import { openAsBlob } from "node:fs";
const cloudinaryAssets = new CloudinaryAssets({
security: {
apiKey: "CLOUDINARY_API_KEY",
apiSecret: "CLOUDINARY_API_SECRET",
},
});
async function run() {
const result = await cloudinaryAssets.upload.uploadMultipart({
resourceType: "video",
binaryUploadRequest: {
headers: "X-Robots-Tag: noindex",
moderation: "google_video_moderation",
rawConvert: "google_speech:vtt:en-US",
backgroundRemoval: "pixelz",
format: "jpg",
allowedFormats: "mp4,ogv,jpg,png,pdf",
autoTagging: 0.5,
detection: "coco_v2",
file: await openAsBlob("example.file"),
},
});
// Handle the result
console.log(result);
}
run();
Available methods
- createAssetRelationsByAssetId - Add related assets by asset ID
- deleteAssetRelationsByAssetId - Delete asset relations by asset ID
- createAssetRelationsByPublicId - Create asset relations by public ID
- deleteAssetRelationsByPublicId - Delete asset relations by public ID
- renameAsset - Renames an asset
- downloadAsset - Downloads an asset
- explicitAsset - Apply operations on an existing asset
- generateArchive - Generate downloadable archive
- downloadBackupAsset - Download a backup copy of an asset
- destroyByAssetId - Delete asset by ID
- listResourceTypes - Get resource types
- listImages - Get image assets
- listVideos - Get video assets
- listRawFiles - Get raw assets
- listResourcesByAssetFolder - Get resources by asset folder
- listResourcesByAssetIDs - Get resources by asset IDs
- listResourcesByContext - Get resources by context
- listResourcesByModerationKindAndStatus - Get resources by moderation kind and status
- restoreResourcesByAssetIDs - Restore assets
- listResourcesByExternalIDs - Get resources by external IDs
- deleteResourcesByPublicId - Delete resources by public ID
- getResourceByPublicId - Get resource by public ID
- updateResourceByPublicId - Update asset by public ID
- getResourceByAssetId - Get resource by asset ID
- updateResourceByAssetId - Update asset by asset ID
- listResourceTags - Get tags
- deleteBackupVersions - Delete backed up versions
- derivedDestroy - Delete derived resources
- deleteBackupVersions - Delete backed up versions
- explodeResource - Create derived images from multi-page file
- showFolder - List sub-folders
- updateFolder - Update folder
- createFolder - Create a new folder
- destroyFolder - Delete folder
- listRootFolders - Get root folders
- searchFolders - Searches for folders in your product environment
- searchFoldersPost - Searches for folders in your product environment
- listResourcesByModerationKindAndStatus - Get resources by moderation kind and status
- searchResourcesPost - Get resources by search (POST method)
- visualSearchResources - Get resources by visual similarity
- listResourceTags - Get tags
- uploadMultipart - Uploads a file to Cloudinary
- upload - Uploads a file to Cloudinary
- uploadNoResourceTypeMultipart - Upload with automatic file type detection
- uploadNoResourceType - Upload with automatic file type detection
- uploadChunkedMultipart - Upload a large file in chunks
- uploadChunked - Upload a large file in chunks
- destroyAsset - Destroys an asset/resource
- text - Create image from text
- getUsage - Get usage details
- getVideoViews - Get video views
All the methods listed above are available as standalone functions. These functions are ideal for use in applications running in the browser, serverless runtimes or other environments where application bundle size is a primary concern. When using a bundler to build your application, all unused functionality will be either excluded from the final bundle or tree-shaken away.
To read more about standalone functions, check FUNCTIONS.md.
Available standalone functions
assetRelationsCreateAssetRelationsByAssetId
- Add related assets by asset IDassetRelationsCreateAssetRelationsByPublicId
- Create asset relations by public IDassetRelationsDeleteAssetRelationsByAssetId
- Delete asset relations by asset IDassetRelationsDeleteAssetRelationsByPublicId
- Delete asset relations by public IDassetsDeleteBackupVersions
- Delete backed up versionsassetsDeleteResourcesByPublicId
- Delete resources by public IDassetsDerivedDestroy
- Delete derived resourcesassetsDestroyByAssetId
- Delete asset by IDassetsDownloadAsset
- Downloads an assetassetsDownloadBackupAsset
- Download a backup copy of an assetassetsExplicitAsset
- Apply operations on an existing assetassetsGenerateArchive
- Generate downloadable archiveassetsGetResourceByAssetId
- Get resource by asset IDassetsGetResourceByPublicId
- Get resource by public IDassetsListImages
- Get image assetsassetsListRawFiles
- Get raw assetsassetsListResourcesByAssetFolder
- Get resources by asset folderassetsListResourcesByAssetIDs
- Get resources by asset IDsassetsListResourcesByContext
- Get resources by contextassetsListResourcesByExternalIDs
- Get resources by external IDsassetsListResourcesByModerationKindAndStatus
- Get resources by moderation kind and statusassetsListResourceTags
- Get tagsassetsListResourceTypes
- Get resource typesassetsListVideos
- Get video assetsassetsRenameAsset
- Renames an assetassetsRestoreResourcesByAssetIDs
- Restore assetsassetsUpdateResourceByAssetId
- Update asset by asset IDassetsUpdateResourceByPublicId
- Update asset by public IDbackupsDeleteBackupVersions
- Delete backed up versionsexplodeExplodeResource
- Create derived images from multi-page filefoldersCreateFolder
- Create a new folderfoldersDestroyFolder
- Delete folderfoldersListRootFolders
- Get root foldersfoldersSearchFolders
- Searches for folders in your product environmentfoldersSearchFoldersPost
- Searches for folders in your product environmentfoldersShowFolder
- List sub-foldersfoldersUpdateFolder
- Update foldermoderationsListResourcesByModerationKindAndStatus
- Get resources by moderation kind and statussearchSearchResourcesPost
- Get resources by search (POST method)searchVisualSearchResources
- Get resources by visual similaritytagsListResourceTags
- Get tagsuploadDestroyAsset
- Destroys an asset/resourceuploadText
- Create image from textuploadUpload
- Uploads a file to CloudinaryuploadUploadChunked
- Upload a large file in chunksuploadUploadChunkedMultipart
- Upload a large file in chunksuploadUploadMultipart
- Uploads a file to CloudinaryuploadUploadNoResourceType
- Upload with automatic file type detectionuploadUploadNoResourceTypeMultipart
- Upload with automatic file type detectionusageGetUsage
- Get usage detailsvideoAnalyticsGetVideoViews
- Get video views
Certain SDK methods accept files as part of a multi-part request. It is possible and typically recommended to upload files as a stream rather than reading the entire contents into memory. This avoids excessive memory consumption and potentially crashing with out-of-memory errors when working with very large files. The following example demonstrates how to attach a file stream to a request.
Tip
Depending on your JavaScript runtime, there are convenient utilities that return a handle to a file without reading the entire contents into memory:
- Node.js v20+: Since v20, Node.js comes with a native
openAsBlob
function innode:fs
. - Bun: The native
Bun.file
function produces a file handle that can be used for streaming file uploads. - Browsers: All supported browsers return an instance to a
File
when reading the value from an<input type="file">
element. - Node.js v18: A file stream can be created using the
fileFrom
helper fromfetch-blob/from.js
.
import { CloudinaryAssets } from "@cloudinary/assets";
import { openAsBlob } from "node:fs";
const cloudinaryAssets = new CloudinaryAssets({
security: {
apiKey: "CLOUDINARY_API_KEY",
apiSecret: "CLOUDINARY_API_SECRET",
},
});
async function run() {
const result = await cloudinaryAssets.upload.uploadMultipart({
resourceType: "video",
binaryUploadRequest: {
headers: "X-Robots-Tag: noindex",
moderation: "google_video_moderation",
rawConvert: "google_speech:vtt:en-US",
backgroundRemoval: "pixelz",
format: "jpg",
allowedFormats: "mp4,ogv,jpg,png,pdf",
autoTagging: 0.5,
detection: "coco_v2",
file: await openAsBlob("example.file"),
},
});
// Handle the result
console.log(result);
}
run();
Some of the endpoints in this SDK support retries. If you use the SDK without any configuration, it will fall back to the default retry strategy provided by the API. However, the default retry strategy can be overridden on a per-operation basis, or across the entire SDK.
To change the default retry strategy for a single API call, simply provide a retryConfig object to the call:
import { CloudinaryAssets } from "@cloudinary/assets";
import { openAsBlob } from "node:fs";
const cloudinaryAssets = new CloudinaryAssets({
security: {
apiKey: "CLOUDINARY_API_KEY",
apiSecret: "CLOUDINARY_API_SECRET",
},
});
async function run() {
const result = await cloudinaryAssets.upload.uploadMultipart({
resourceType: "video",
binaryUploadRequest: {
headers: "X-Robots-Tag: noindex",
moderation: "google_video_moderation",
rawConvert: "google_speech:vtt:en-US",
backgroundRemoval: "pixelz",
format: "jpg",
allowedFormats: "mp4,ogv,jpg,png,pdf",
autoTagging: 0.5,
detection: "coco_v2",
file: await openAsBlob("example.file"),
},
}, {
retries: {
strategy: "backoff",
backoff: {
initialInterval: 1,
maxInterval: 50,
exponent: 1.1,
maxElapsedTime: 100,
},
retryConnectionErrors: false,
},
});
// Handle the result
console.log(result);
}
run();
If you'd like to override the default retry strategy for all operations that support retries, you can provide a retryConfig at SDK initialization:
import { CloudinaryAssets } from "@cloudinary/assets";
import { openAsBlob } from "node:fs";
const cloudinaryAssets = new CloudinaryAssets({
retryConfig: {
strategy: "backoff",
backoff: {
initialInterval: 1,
maxInterval: 50,
exponent: 1.1,
maxElapsedTime: 100,
},
retryConnectionErrors: false,
},
security: {
apiKey: "CLOUDINARY_API_KEY",
apiSecret: "CLOUDINARY_API_SECRET",
},
});
async function run() {
const result = await cloudinaryAssets.upload.uploadMultipart({
resourceType: "video",
binaryUploadRequest: {
headers: "X-Robots-Tag: noindex",
moderation: "google_video_moderation",
rawConvert: "google_speech:vtt:en-US",
backgroundRemoval: "pixelz",
format: "jpg",
allowedFormats: "mp4,ogv,jpg,png,pdf",
autoTagging: 0.5,
detection: "coco_v2",
file: await openAsBlob("example.file"),
},
});
// Handle the result
console.log(result);
}
run();
Some methods specify known errors which can be thrown. All the known errors are enumerated in the models/errors/errors.ts
module. The known errors for a method are documented under the Errors tables in SDK docs. For example, the uploadMultipart
method may throw the following errors:
Error Type | Status Code | Content Type |
---|---|---|
errors.ApiError | 400, 401, 403, 404 | application/json |
errors.SDKError | 4XX, 5XX | */* |
If the method throws an error and it is not captured by the known errors, it will default to throwing a SDKError
.
import { CloudinaryAssets } from "@cloudinary/assets";
import { ApiError, SDKValidationError } from "@cloudinary/assets/models/errors";
import { openAsBlob } from "node:fs";
const cloudinaryAssets = new CloudinaryAssets({
security: {
apiKey: "CLOUDINARY_API_KEY",
apiSecret: "CLOUDINARY_API_SECRET",
},
});
async function run() {
let result;
try {
result = await cloudinaryAssets.upload.uploadMultipart({
resourceType: "video",
binaryUploadRequest: {
headers: "X-Robots-Tag: noindex",
moderation: "google_video_moderation",
rawConvert: "google_speech:vtt:en-US",
backgroundRemoval: "pixelz",
format: "jpg",
allowedFormats: "mp4,ogv,jpg,png,pdf",
autoTagging: 0.5,
detection: "coco_v2",
file: await openAsBlob("example.file"),
},
});
// Handle the result
console.log(result);
} catch (err) {
switch (true) {
// The server response does not match the expected SDK schema
case (err instanceof SDKValidationError): {
// Pretty-print will provide a human-readable multi-line error message
console.error(err.pretty());
// Raw value may also be inspected
console.error(err.rawValue);
return;
}
case (err instanceof ApiError): {
// Handle err.data$: ApiErrorData
console.error(err);
return;
}
default: {
// Other errors such as network errors, see HTTPClientErrors for more details
throw err;
}
}
}
}
run();
Validation errors can also occur when either method arguments or data returned from the server do not match the expected format. The SDKValidationError
that is thrown as a result will capture the raw value that failed validation in an attribute called rawValue
. Additionally, a pretty()
method is available on this error that can be used to log a nicely formatted multi-line string since validation errors can list many issues and the plain error string may be difficult read when debugging.
In some rare cases, the SDK can fail to get a response from the server or even make the request due to unexpected circumstances such as network conditions. These types of errors are captured in the models/errors/httpclienterrors.ts
module:
HTTP Client Error | Description |
---|---|
RequestAbortedError | HTTP request was aborted by the client |
RequestTimeoutError | HTTP request timed out due to an AbortSignal signal |
ConnectionError | HTTP client was unable to make a request to a server |
InvalidRequestError | Any input used to create a request is invalid |
UnexpectedClientError | Unrecognised or unexpected error |
The default server https://{defaultHost}
contains variables and is set to https://api.cloudinary.com
by default. To override default values, the following parameters are available when initializing the SDK client instance:
Variable | Parameter | Default | Description |
---|---|---|---|
defaultHost |
defaultHost: string |
"api.cloudinary.com" |
The host name for the API endpoint. |
import { CloudinaryAssets } from "@cloudinary/assets";
import { openAsBlob } from "node:fs";
const cloudinaryAssets = new CloudinaryAssets({
defaultHost: "<value>",
security: {
apiKey: "CLOUDINARY_API_KEY",
apiSecret: "CLOUDINARY_API_SECRET",
},
});
async function run() {
const result = await cloudinaryAssets.upload.uploadMultipart({
resourceType: "video",
binaryUploadRequest: {
headers: "X-Robots-Tag: noindex",
moderation: "google_video_moderation",
rawConvert: "google_speech:vtt:en-US",
backgroundRemoval: "pixelz",
format: "jpg",
allowedFormats: "mp4,ogv,jpg,png,pdf",
autoTagging: 0.5,
detection: "coco_v2",
file: await openAsBlob("example.file"),
},
});
// Handle the result
console.log(result);
}
run();
The default server can be overridden globally by passing a URL to the serverURL: string
optional parameter when initializing the SDK client instance. For example:
import { CloudinaryAssets } from "@cloudinary/assets";
import { openAsBlob } from "node:fs";
const cloudinaryAssets = new CloudinaryAssets({
serverURL: "https://api.cloudinary.com",
security: {
apiKey: "CLOUDINARY_API_KEY",
apiSecret: "CLOUDINARY_API_SECRET",
},
});
async function run() {
const result = await cloudinaryAssets.upload.uploadMultipart({
resourceType: "video",
binaryUploadRequest: {
headers: "X-Robots-Tag: noindex",
moderation: "google_video_moderation",
rawConvert: "google_speech:vtt:en-US",
backgroundRemoval: "pixelz",
format: "jpg",
allowedFormats: "mp4,ogv,jpg,png,pdf",
autoTagging: 0.5,
detection: "coco_v2",
file: await openAsBlob("example.file"),
},
});
// Handle the result
console.log(result);
}
run();
The TypeScript SDK makes API calls using an HTTPClient
that wraps the native
Fetch API. This
client is a thin wrapper around fetch
and provides the ability to attach hooks
around the request lifecycle that can be used to modify the request or handle
errors and response.
The HTTPClient
constructor takes an optional fetcher
argument that can be
used to integrate a third-party HTTP client or when writing tests to mock out
the HTTP client and feed in fixtures.
The following example shows how to use the "beforeRequest"
hook to to add a
custom header and a timeout to requests and how to use the "requestError"
hook
to log errors:
import { CloudinaryAssets } from "@cloudinary/assets";
import { HTTPClient } from "@cloudinary/assets/lib/http";
const httpClient = new HTTPClient({
// fetcher takes a function that has the same signature as native `fetch`.
fetcher: (request) => {
return fetch(request);
}
});
httpClient.addHook("beforeRequest", (request) => {
const nextRequest = new Request(request, {
signal: request.signal || AbortSignal.timeout(5000)
});
nextRequest.headers.set("x-custom-header", "custom value");
return nextRequest;
});
httpClient.addHook("requestError", (error, request) => {
console.group("Request Error");
console.log("Reason:", `${error}`);
console.log("Endpoint:", `${request.method} ${request.url}`);
console.groupEnd();
});
const sdk = new CloudinaryAssets({ httpClient });
You can setup your SDK to emit debug logs for SDK requests and responses.
You can pass a logger that matches console
's interface as an SDK option.
Warning
Beware that debug logging will reveal secrets, like API tokens in headers, in log messages printed to a console or files. It's recommended to use this feature only during local development and not in production.
import { CloudinaryAssets } from "@cloudinary/assets";
const sdk = new CloudinaryAssets({ debugLogger: console });
You can also enable a default debug logger by setting an environment variable CLOUDINARY_DEBUG
to true.