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[Bug]: A crash occurs when an execution line is connected back to a previous node #1

@SayhiUnreal

Description

@SayhiUnreal

Bug description

A crash occurs when an execution line is connected back to a previous node

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No response

Version

5.4

Occurancy

Always

How can we reproduce?

20240909-073706
Just connect the execution line back to the previous node, perform the alignment operation, 100% repetition

What happened?

What I expect:
no crash

What happened:
crash

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