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1b User StoryThe User Story details a requirement. It may reference a parent Epic. It may reference child Task(s)The User Story details a requirement. It may reference a parent Epic. It may reference child Task(s)2b Gathering RequirementsStatus indicating currently refining User Stories and defining RequirementsStatus indicating currently refining User Stories and defining Requirements3c EnhancementClassification indicating a change to the functionality of the existing imlementationClassification indicating a change to the functionality of the existing imlementation4b Normal PriorityPriority indicating the moderate impact to system/user -OR- existing workaround is costly to performPriority indicating the moderate impact to system/user -OR- existing workaround is costly to perform6 PerformanceImpacts flag identifying system/user efficiency, performance, etc.Impacts flag identifying system/user efficiency, performance, etc.6 UXImpact flag identifying the User Interface (UX)Impact flag identifying the User Interface (UX)9c LargeEffort estimation indicating TBDEffort estimation indicating TBDperformance
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Vote tally performance affects maintenance block producing (#504) as well as overall sync/replay time.
- Things we can do in short term:
- skip those who are not voting,
- skip those whose
core_in_orders + core_balance
is zero.
- [ ] Long term solution to be figured out.
- The mechanism used by Steem could be an option, but I think it only positively impacts maintenance block producing but probably negatively impacts overall sync/replay performance.
This is a sub-task of #982.
Update: moved long term job to issue #1204.
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1b User StoryThe User Story details a requirement. It may reference a parent Epic. It may reference child Task(s)The User Story details a requirement. It may reference a parent Epic. It may reference child Task(s)2b Gathering RequirementsStatus indicating currently refining User Stories and defining RequirementsStatus indicating currently refining User Stories and defining Requirements3c EnhancementClassification indicating a change to the functionality of the existing imlementationClassification indicating a change to the functionality of the existing imlementation4b Normal PriorityPriority indicating the moderate impact to system/user -OR- existing workaround is costly to performPriority indicating the moderate impact to system/user -OR- existing workaround is costly to perform6 PerformanceImpacts flag identifying system/user efficiency, performance, etc.Impacts flag identifying system/user efficiency, performance, etc.6 UXImpact flag identifying the User Interface (UX)Impact flag identifying the User Interface (UX)9c LargeEffort estimation indicating TBDEffort estimation indicating TBDperformance