Skip to content

Conversation

@Flynsarmy
Copy link
Contributor

Description

Fades debug nodes from SUCCESS/FAILURE back to normal instead of blinking them.

Addressed issues

  • When leaf nodes complete in 1 tick they blink a SUCCESS/FAILURE color in the debugger for just that frame and it can often be hard to spot which makes debugging difficult

Screenshots

fadeOut.mp4

Copy link
Owner

@bitbrain bitbrain left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Love this new addition! Thank you.

@bitbrain bitbrain merged commit f4056d9 into bitbrain:godot-4.x Jan 18, 2025
2 checks passed
@Flynsarmy Flynsarmy deleted the fadeDebugNodes branch January 18, 2025 14:07
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants