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YouHaveTrouble edited this page May 11, 2025 · 5 revisions
settings:
  # Should pvp be enabled by default when the player first joins?
  pvp_enabled_by_default: false
  # How long in seconds should combat last since the last hit
  combat_time: 0.0
  punish_for_combat_logout:
    # Should players be killed if they log out during combat?
    enabled: true
    # Should killing of a player that logged out of combat be announced?
    announce: true
  block_in_combat:
    # Commands to block when player is in combat
    commands:
    - spawn
    - tpa
    - home
    # Block teleportation triggered by plugins while in combat
    teleports: false
  # Protection time after player logs in in seconds
  login_protection_time: 0.0
  # Protection time after player is teleported in seconds
  teleport_protection_time: 0.0
  # Should fishing rod pulling be allowed regardless of players pvp state?
  allow_fishing_rod_pull: false
  environmental:
    bucket_stopper:
      # Should plugin block dumping buckets with dangers near players with pvp off?
      enabled: true
      # Distance from the player where dumping buckets will be disallowed
      radius: 2.5
    fire_stopper:
      # Should plugin block igniting blocks near players with pvp off?
      enabled: true
      # Distance from the player where igniting blocks will be disallowed
      radius: 2.5
    block_stopper:
      # Should plugin block placing dangerous blocks near players with pvp off?
      enabled: true
      # Distance from the player where placing dangerous blocks will be disallowed
      radius: 2.5
      # List of dangerous blocks that will be blocked when placed near players with pvp off
      blocks:
      - tnt
      - magma_block
      - cactus
      - campfire
messages:
  pvp_enabled: <red>You enabled PvP!
  pvp_disabled: <red>You disabled PvP!
  cannot_attack_victim: <red>You can't attack players that have PvP turned off!
  cannot_attack_attacker: <red>You can't attack players while you have PvP turned
    off!
  cannot_attack_pets_victim: <red>You can't attack pets while you have PvP turned
    off
  cannot_attack_pets_attacker: <red>You can't attack pets of players that have PvP
    turned off
  cannot_attack_mounts_victim: <red>You can't attack mounts of players that have PvP
    turned off
  cannot_attack_mounts_attacker: <red>You can't attack mounts while you have PvP turned
    off
  cannot_attack_pvp_force_off: <red>PvP is forcibly disabled
  no_permission: <red>You don't have permission to use that.
  no_such_command: <red>No such command.
  pvp_enabled_others: <red>You've enabled %player%'s PvP.
  pvp_disabled_others: <red>You've disabled %player%'s PvP.
  entering_combat: <red>Entering combat
  leaving_combat: <red>Leaving combat
  cant_do_that_during_combat: <red>You can't do that while in combat!
  force_pvp_on: PvP is now force enabled
  force_pvp_off: PvP is now force disabled
  force_pvp_none: PvP state is not forced now
  punish_for_combat_logout:
    message: '%player%<reset><white> logged out while in combat. What a loser.'
  cannot_attack_teleport_or_spawn_protection_attacker: <red>You can't attack players
    while they have teleport or spawn protection
  cannot_attack_pets_teleport_or_spawn_protection_attacker: <red>You can't attack
    pets while you have teleport or spawn protection
  cannot_attack_mounts_teleport_or_spawn_protection_attacker: <red>You can't attack
    mounts while you have teleport or spawn protection
  cannot_attack_teleport_or_spawn_protection_victim: <red>You can't attack players
    while you have teleport or spawn protection
placeholder:
  placeholder_combat_time: 'Combat time: %time%'
  not_in_combat: Not in combat
  pvp_forced_true: PvP is forced on
  pvp_forced_false: PvP is forced off
  pvp_forced_none: PvP is not forced
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