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UV controls scale improperly for audio manifests without ranges #944

@benwbrum

Description

@benwbrum

UV version: 4.0.22

I'm submitting a:

  • bug report => please fork one of these codesandbox examples with a repro of your issue and include a link to it below
  • feature request => please use the user stories repo
  • support request => Please do not submit support requests here, use stackoverflow

Current behavior:
When playing a single audio file, users generally want the UV control to be smallish--120-200 pixels high--since there is no video to display and no navigation needed. When loading a IIIF manifest without ranges containing only audio content, the player controls (play, next, volume, etc) scale down to the height of the div, making them appear to be tiny.

Example:
Screenshot from 2023-10-24 09-12-09

Expected behavior:
The controls should not scale down, but rather appear at the full width of the player.

Steps to reproduce:

Load this manifest in a div sized at 180px: https://saracarl.github.io/comparison-test/her-kind/manifest.json

Related code:
According to discussion on UV Slack, this is caused by some special handling for range-less audio content:

Unfortunately, this work-around only works for manifests that contain ranges, so it is not universal.

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