This Unity-based application dynamically generates a 3D maze and features autonomous drones navigating the maze using state machines, along with a player character for interaction.
- MazeRenderer: Manages maze construction, including the instantiation of walls, the player, and drones.
- MazeGenerator: Implements the recursive backtracking algorithm to generate mazes.
Feel free to contribute to this project. Fork the repository, make your changes, and submit a pull request.
This project is made available under the MIT License. See the LICENSE file in the repository for more details.