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Known (Blender) Issues #26

@SBCV

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@SBCV
  • bgl.glEnable(bgl.GL_DEPTH_TEST) is broken in Blender 2.90. Thus, the occlusion handling of point clouds in the 3D viewport with OpenGL does not work properly

  • bgl.glEnable(bgl.GL_DEPTH_TEST) causes strange artifacts under Windows. Saving images of point clouds using the photogrammetry importer panel (in the 3D view) might result in black images. Dependending on your use case consider to uncomment the corresponding line

Note: Blender is currently switching from OpenGL to Vulkan, i.e. the bgl module will be deprecated! This could resolve the current rendering issues.

EDIT: See https://developer.blender.org/T85709

EDIT: This bug has been fixed in the latest version of the addon using the new api of Blender 3.0

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