Rocket is a 3D game developed in Unity by me during my first year. The game consists of 10 levels, each featuring interesting and challenging mechanics programmed in C#. Players must complete all levels to succeed.
10 Unique Levels: Each level offers increasing challenges.
C# Based Mechanics: Custom-built mechanics coded from scratch.
Unity 3D: Developed using Unity’s powerful engine for smooth gameplay.
Space bar = Fly up ( main thrust )
Arrow keys = < & > to control movement
L key = move to next level
C key = Debug cheat (collisions allowed)
Esc = Quit Game