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@NetickNetworking

Netick

A .NET/C# networking solution for video games.

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High-Performance Networking Engine for Unity

Getting Started · Manual · API · Discord

Netick is a free server-authoritative state-sync networking solution for Unity. Netick is the state-of-the-art networking solution, it's the highest-performing networking solution for Unity, achieving the lowest bandwidth and CPU usage, shown by open-source benchmarks. Built with an architecture that’s different from other solutions, Netick makes writing cheat-free networked games as close to writing single-player games as possible. Whether you're building a competitive shooter like CS, a 200-player battle royale, or a large-scale survival game, Netick is built to handle it all.

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  1. NetickForUnity NetickForUnity Public

    Netick is a C# networking solution for Unity.

    C# 312 30

  2. NetickUnityTransport NetickUnityTransport Public

    A UnityTransport wrapper for Netick.

    C# 10 2

  3. NetickDocumentation NetickDocumentation Public

    Netick Networking Engine Docs

    HTML 4 5

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