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v1.5.0: Plant growing bug

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@MichaelTMatthews MichaelTMatthews released this 07 Jul 02:46
· 2 commits to main since this release

Fixed a bug to do with plant growth

  • The part of the eating plant that set the plant growth timer back to zero was not actually checking if a plant was being eaten.
  • This meant that, whenever the DO action was taken (space bar) the timer for plant at index=0 was being reset to 0, making it effectively impossible for it to ever grow
  • Also, attempting to eat an ungrown plant was setting its timer back to zero

The behaviour has now been fixed and the plant growing now works as intended.
I've added this as a note to the new errata section in the README as this could potentially cause some discrepancies in benchmarking. I believe this should be a small issue as

  • In practice this largely just affects the first planted plant
  • The EAT_PLANT achievement is very rarely obtained