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Rotating ImageMobject in 3D is buggy #3131

Closed as duplicate of#2412
Closed as duplicate of#2412
@sparshg

Description

@sparshg

Description of bug / unexpected behavior

In the animation below where image 'lies' on NumberPlane, It always remains a rectangle instead of getting distorted into a trapezium.
However, doing same with opengl renderer works as expected.

Bug Animation

test3.mp4

Code

num = NumberPlane()
img = ImageMobject("test.png")
self.add(num, img)
self.play(Rotate(num, -PI / 2, axis=RIGHT), Rotate(img, -PI / 2, axis=RIGHT))

Logs

Terminal output
PASTE HERE OR PROVIDE LINK TO https://pastebin.com/ OR SIMILAR

System specifications

System Details
  • OS (with version, e.g., Windows 10 v2004 or macOS 10.15 (Catalina)):
  • RAM:
  • Python version (python/py/python3 --version):
  • Installed modules (provide output from pip list):
PASTE HERE
LaTeX details
  • LaTeX distribution (e.g. TeX Live 2020):
  • Installed LaTeX packages:
FFMPEG

Output of ffmpeg -version:

PASTE HERE

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