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Cross-platform Amiga emulator with a slight focus on gaming, but also with solid support for productivity apps including just-in-time (JIT) compilation.
The FS-UAE repository is now a superset of the
WinUAE repository. This makes it easier to
merge/compare code, and also build both FS-UAE and WinUAE test builds from the
same shared code base.
The original README.md from the WinUAE repository follows:
Requirements: Windows 7 32-bit/64-bit or newer.
Visual Studio 2017 Community with the following feature:
"Desktop Development with C++" with follow option:
-"Support Windows XP for C++"
-"Windows 8.1 SDK UCRT SDK"
-"Windows 10 SDK 10.0.17763.0"
Download and Install the Windows Driver Kit (WDK). 16299 (1709) or newer.
Download the zip packages include and lib "winuaeinclibs.zip" and create the directory "c:\dev" and extract all. When finished you have "c:\dev\include" and "c:\dev\lib"
In Visual Studio click on "File"->"Open"->"Project/Solution" select the folder \od-win32\winuae_msvc15\winuae_msvc.sln (Ignore error message "Unsupported" and click ok)
In The solution 'winuae_msvc' you can unload or delete the following projects (and all others not needed in step 12):
-uaeunp
-consolewrapper
-decompess
-fdrawcmd
-ipctester
-resourcedll
-singlefilehelper
-wix
Change to 32-bit Release mode.
Build following projects in following order:
build68k
genlinetoscr
genblitter
gencpu
gencomp
prowizard
unpackers
Switch to Test (debug build) or FullRelease (full optimized) and select either 32-bit or 64-bit. Compile.
Finished. In "D:\Amiga" you find winuae.exe and winuae64.exe
About
Cross-platform Amiga emulator with a slight focus on gaming, but also with solid support for productivity apps including just-in-time (JIT) compilation.