Releases: Esri/cityengine_for_unreal
ArcGIS CityEngine for Unreal 2.4
Release for Unreal Engine 5.6 using CityEngine 2025.0 (CityEngine SDK 3.3).
Changelog:
- Unreal Engine 5.6 support
- CityEngine 2025.0 support
- Added support for inter occlusion queries.
- Note that this feature is opt-in and needs to be enabled on the
VitruvioActor
(orVitruvioBatchActor
) by settingbEnableOcclusionQueries
totrue
- Note that this feature is opt-in and needs to be enabled on the
ArcGIS CityEngine for Unreal 2.3
Release for Unreal Engine 5.5 using CityEngine 2024.1 (CityEngine SDK 3.2).
Changelog:
- Added support for setting initial shape polygons directly on a
VitruvioActor
- Introduced finer-grained control for several helper functions when attributes are evaluated or a model is generated
- Fixed a bug that generate completed callbacks for batched
VitruvioActors
were never called - New examples
- Zurich Example: showcases how CityEngine for Unreal Engine's Blueprint API can be used to read Asset Metadata from CityEngine's Datasmith exports
- New York Example: showcases how CityEngine for Unreal Engine can be used in combination with the ArcGIS MapsSDK for Unreal Engine and Esri's feature services to download building footprints
ArcGIS CityEngine for Unreal 2.2
Release for Unreal Engine 5.5 using CityEngine 2024.1 (CityEngine SDK 3.2).
Changelog:
- Unreal Engine 5.5 support
- CityEngine 2024.1 support
- Rebranded from Vitruvio to ArcGIS CityEngine for Unreal Engine
- Runtime collision mesh generation fix
Vitruvio 2.1.1
Bugfix release for Unreal Engine 5.4 using CityEngine 2023.1 (CityEngine SDK 3.1).
Changelog:
- Fixed a bug where collision meshes were not generated in packaged builds
Vitruvio 2.1
Release for Unreal Engine 5.4 using CityEngine 2023.1 (CityEngine SDK 3.1).
Changelog:
- Unreal Engine 5.4 support
- Asset replacements performance improvements
Vitruvio 2.0
Release for Unreal Engine 5.3 using CityEngine 2023.1 (CityEngine SDK 3.1).
Changelog:
- Unreal Engine 5.3 and CityEngine 2023.1 (CityEngine SDK 3.1) support
- Support batch generation for improved performance
- Support for automated asset replacements
- An installer to simplify the setup of the plugin
- Several bug fixes and performance improvements
Vitruvio 1.4
Release for Unreal Engine 5.2 using CityEngine SDK 3.0 (CityEngine 2023.0).
Changelog:
- Unreal Engine 5.2 and CityEngine 2023.0 (PRT 3.0) support
- Improved support for Rule Attributes in Blueprints
Vitruvio 1.3
Release for Unreal Engine 5.1 using CityEngine SDK 2.7 (CityEngine 2022.1).
Changelog:
- Unreal Engine 5.1 and CityEngine 2022.1 (PRT 2.7) support
- Improvements and fixes for CGA Attribute editor
- Improved support for VitruvioActor copy/paste and undo/redo
Vitruvio 1.2.1
Bugfix release for Unreal Engine 5.0 using CityEngine SDK 2.6 (CityEngine 2022.0).
Changelog:
- Fixed an error during packaging of Projects using Vitruvio
Vitruvio 1.2
Release for Unreal Engine 5.0 using CityEngine SDK 2.6 (CityEngine 2022.0).
Highlights:
- Unreal Engine 5 and CityEngine 2022.0 (PRT 2.6) support
- Support for CityEngine Reports (see new example: ReportingDemo)
- Improved Blueprint API for Vitruvio Actors
Fixes and minor features:
- Support for UVs on initial shapes
- Support for initial shapes with holes
- Fixed several texture format related bugs
- Fixed a crash for certain collision mesh setups
- Improved rule attribute sorting and grouping in the details panel