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@napi-rs/webcodecs

CI

WebCodecs API implementation for Node.js using FFmpeg, built with NAPI-RS.

Features

  • W3C WebCodecs API compliant - Full implementation of the WebCodecs specification with native DOMException errors
  • Video encoding/decoding - H.264, H.265, VP8, VP9 (with Alpha), AV1
  • Encoding Alpha channel - VP9 encoding/decoding with Alpha support(See canvas-to-video.js example and video.html)
  • Audio encoding/decoding - AAC, Opus, MP3, FLAC, Vorbis, PCM variants
  • Container muxing/demuxing - MP4, WebM, MKV containers with seeking support
  • Image decoding - JPEG, PNG, WebP, GIF, BMP, AVIF, JPEG XL
  • Canvas integration - Create VideoFrames from @napi-rs/canvas for graphics and text rendering
  • Hardware acceleration - Zero-copy GPU encoding with VideoToolbox (macOS), NVENC (NVIDIA), VAAPI (Linux), QSV (Intel)
  • Cross-platform - macOS, Windows, Linux (glibc/musl, x64/arm64/armv7)
  • Structured logging - FFmpeg logs redirected to Rust tracing crate for easy integration

Installation

bun add @napi-rs/webcodecs
# or
pnpm add @napi-rs/webcodecs
# or
yarn add @napi-rs/webcodecs

Optional: Canvas Integration

For creating VideoFrames from canvas content, install @napi-rs/canvas:

npm install @napi-rs/canvas

Quick Start

Video Encoding

import { VideoEncoder, VideoFrame } from '@napi-rs/webcodecs'

const encoder = new VideoEncoder({
  output: (chunk, metadata) => {
    console.log(`Encoded ${chunk.type} chunk: ${chunk.byteLength} bytes`)
  },
  error: (e) => console.error(e),
})

encoder.configure({
  codec: 'avc1.42001E', // H.264 Baseline
  width: 1920,
  height: 1080,
  bitrate: 5_000_000,
  hardwareAcceleration: 'prefer-hardware', // Use GPU when available
  latencyMode: 'realtime', // Optimize for low latency
})

// Create and encode frames
const frameData = new Uint8Array(1920 * 1080 * 4) // RGBA
const frame = new VideoFrame(frameData, {
  format: 'RGBA',
  codedWidth: 1920,
  codedHeight: 1080,
  timestamp: 0,
})

encoder.encode(frame)
frame.close()

// Force a keyframe for seeking/streaming
const frame2 = new VideoFrame(frameData, {
  format: 'RGBA',
  codedWidth: 1920,
  codedHeight: 1080,
  timestamp: 33333, // 30fps
})
encoder.encode(frame2, { keyFrame: true }) // Force I-frame
frame2.close()

await encoder.flush()
encoder.close()

Video Decoding

import { VideoDecoder, EncodedVideoChunk } from '@napi-rs/webcodecs'

const decoder = new VideoDecoder({
  output: (frame) => {
    console.log(`Decoded frame: ${frame.codedWidth}x${frame.codedHeight}`)
    frame.close()
  },
  error: (e) => console.error(e),
})

decoder.configure({
  codec: 'avc1.42001E',
  codedWidth: 1920,
  codedHeight: 1080,
})

// Decode chunks
const chunk = new EncodedVideoChunk({
  type: 'key',
  timestamp: 0,
  data: encodedData,
})

decoder.decode(chunk)
await decoder.flush()
decoder.close()

Audio Encoding

import { AudioEncoder, AudioData } from '@napi-rs/webcodecs'

const encoder = new AudioEncoder({
  output: (chunk, metadata) => {
    console.log(`Encoded audio: ${chunk.byteLength} bytes`)
  },
  error: (e) => console.error(e),
})

encoder.configure({
  codec: 'opus',
  sampleRate: 48000,
  numberOfChannels: 2,
  bitrate: 128000,
})

const audioData = new AudioData({
  format: 'f32-planar',
  sampleRate: 48000,
  numberOfFrames: 1024,
  numberOfChannels: 2,
  timestamp: 0,
  data: new Float32Array(1024 * 2),
})

encoder.encode(audioData)
audioData.close()

await encoder.flush()
encoder.close()

Image Decoding

import { ImageDecoder } from '@napi-rs/webcodecs'
import { readFileSync } from 'fs'

const imageData = readFileSync('image.png')
const decoder = new ImageDecoder({
  data: imageData,
  type: 'image/png',
})

const result = await decoder.decode()
console.log(`Image: ${result.image.codedWidth}x${result.image.codedHeight}`)
result.image.close()
decoder.close()

Container Demuxing

Read encoded video/audio from MP4, WebM, or MKV containers:

import { Mp4Demuxer, VideoDecoder, AudioDecoder } from '@napi-rs/webcodecs'

// Create decoder instances
const videoDecoder = new VideoDecoder({
  output: (frame) => {
    console.log(`Decoded frame: ${frame.timestamp}`)
    frame.close()
  },
  error: (e) => console.error(e),
})

const audioDecoder = new AudioDecoder({
  output: (data) => {
    console.log(`Decoded audio: ${data.timestamp}`)
    data.close()
  },
  error: (e) => console.error(e),
})

// Create demuxer with callbacks
const demuxer = new Mp4Demuxer({
  videoOutput: (chunk) => videoDecoder.decode(chunk),
  audioOutput: (chunk) => audioDecoder.decode(chunk),
  error: (e) => console.error(e),
})

// Load from file or buffer
await demuxer.load('./video.mp4')
// or: await demuxer.loadBuffer(uint8Array)

// Configure decoders with extracted configs
videoDecoder.configure(demuxer.videoDecoderConfig)
audioDecoder.configure(demuxer.audioDecoderConfig)

// Get track info
console.log(demuxer.tracks) // Array of track info
console.log(demuxer.duration) // Duration in microseconds

// Demux all packets (calls callbacks)
demuxer.demux()

// Or demux in batches
demuxer.demux(100) // Demux up to 100 packets

// Seek to timestamp (microseconds)
demuxer.seek(5_000_000) // Seek to 5 seconds

demuxer.close()

Container Muxing

Write encoded video/audio to MP4, WebM, or MKV containers:

import { Mp4Muxer, VideoEncoder, AudioEncoder } from '@napi-rs/webcodecs'
import { writeFileSync } from 'fs'

// Create muxer
const muxer = new Mp4Muxer({ fastStart: true })

// Track description will be set from encoder metadata
let videoDescription: Uint8Array | undefined

// Create encoder that feeds into muxer
const videoEncoder = new VideoEncoder({
  output: (chunk, metadata) => {
    // Capture codec description from first keyframe
    if (metadata?.decoderConfig?.description) {
      videoDescription = metadata.decoderConfig.description
    }
    muxer.addVideoChunk(chunk, metadata)
  },
  error: (e) => console.error(e),
})

videoEncoder.configure({
  codec: 'avc1.42001E',
  width: 1920,
  height: 1080,
  bitrate: 5_000_000,
})

// Add tracks before adding chunks
muxer.addVideoTrack({
  codec: 'avc1.42001E',
  width: 1920,
  height: 1080,
})

// Encode frames...
// videoEncoder.encode(frame)

await videoEncoder.flush()

// Finalize and write output
const mp4Data = muxer.finalize()
writeFileSync('output.mp4', mp4Data)
muxer.close()

Streaming Muxer Mode

For live streaming or large files, use streaming mode:

import { Mp4Muxer } from '@napi-rs/webcodecs'

const muxer = new Mp4Muxer({
  fragmented: true, // Required for MP4 streaming
  streaming: { bufferCapacity: 256 * 1024 },
})

muxer.addVideoTrack({ codec: 'avc1.42001E', width: 1920, height: 1080 })

// Add chunks as they arrive
muxer.addVideoChunk(chunk, metadata)

// Read available data incrementally
const data = muxer.read()
if (data) {
  stream.write(data)
}

// Check when finished
if (muxer.isFinished) {
  stream.end()
}

VideoFrame from Canvas

Create VideoFrames from @napi-rs/canvas for graphics, text rendering, or image compositing:

import { VideoFrame } from '@napi-rs/webcodecs'
import { createCanvas } from '@napi-rs/canvas'

const canvas = createCanvas(1920, 1080)
const ctx = canvas.getContext('2d')

// Draw graphics
ctx.fillStyle = '#FF0000'
ctx.fillRect(0, 0, 1920, 1080)
ctx.fillStyle = '#FFFFFF'
ctx.font = '48px sans-serif'
ctx.fillText('Hello WebCodecs!', 100, 100)

// Create VideoFrame from canvas (timestamp required per W3C spec)
const frame = new VideoFrame(canvas, {
  timestamp: 0,
  duration: 33333, // optional: frame duration in microseconds
})

console.log(frame.format) // 'RGBA'
console.log(frame.codedWidth, frame.codedHeight) // 1920, 1080

// Use with VideoEncoder (see Video Encoding section)
frame.close()

Note: Canvas pixel data is copied as RGBA format with sRGB color space.

Supported Codecs

Video

Codec Codec String Encoding Encoding Alpha Decoding Decoding Alpha
H.264 avc1.* 🙅🏻‍♀️ 🙅🏻‍♀️
H.265 hev1.*, hvc1.*
VP8 vp8 🙅🏻‍♀️ 🙅🏻‍♀️
VP9 vp09.*, vp9
AV1 av01.*, av01, av1 🙅🏻‍♀️ 🙅🏻‍♀️

Note: Short form codec strings (vp9, av01, av1) are accepted for compatibility with browser implementations. VP9 encoding and decoding now supports Alpha channel (transparency).

Legend:

  • ✅ Feature supported
  • 🙅🏻‍♀️ Feature not supported by codec format
  • ❓ Feature supported by codec format but not yet implemented

Audio

Codec Codec String Encoding Decoding
AAC mp4a.40.2
Opus opus
MP3 mp3
FLAC flac
Vorbis vorbis
PCM pcm-*

Image

Format MIME Type Decoding
JPEG image/jpeg
PNG image/png
WebP image/webp
GIF image/gif
BMP image/bmp
AVIF image/avif
JPEG XL image/jxl

Containers

Container Video Codecs Audio Codecs Demuxer Muxer
MP4 H.264, H.265, AV1 AAC, Opus, MP3, FLAC Mp4Demuxer Mp4Muxer
WebM VP8, VP9, AV1 Opus, Vorbis WebMDemuxer WebMMuxer
MKV H.264, H.265, VP8, VP9, AV1 AAC, Opus, Vorbis, FLAC, MP3 MkvDemuxer MkvMuxer

Platform Support

Pre-built binaries are available for:

Platform Architecture
macOS x64, arm64
Windows x64, arm64
Linux (glibc) x64, arm64
Linux (musl) x64, arm64
Linux (glibc, gnueabihf) armv7

W3C Web Platform Tests Compliance

This implementation is validated against the W3C Web Platform Tests for WebCodecs.

Ported Tests Status

Status Count Percentage
Passing 573 99.1%
Skipped 5 0.9%
Failing 0 0%

Skipped tests are due to platform-specific features or edge cases.

Tests Not Ported (Browser-Only)

19 WPT test files require browser APIs unavailable in Node.js:

Category Tests APIs Required
Serialization/Transfer 5 MessageChannel, structured clone
WebGL/Canvas 5 WebGL textures, ImageBitmap, Canvas 2D
Cross-Origin Isolation 8 COOP/COEP headers
WebIDL 1 IDL interface validation

See __test__/wpt/README.md for detailed test status.

Hardware Acceleration

Hardware encoding is fully supported with automatic GPU selection and fallback:

Platform Encoders Features
macOS VideoToolbox H.264, HEVC; realtime mode, allow_sw control
NVIDIA NVENC H.264, HEVC, AV1; presets p1-p7, spatial-aq, lookahead
Linux VAAPI H.264, HEVC, VP9, AV1; quality 0-8
Intel QSV H.264, HEVC, VP9, AV1; presets, lookahead

Configuration

encoder.configure({
  codec: 'avc1.42001E',
  width: 1920,
  height: 1080,
  // Hardware acceleration preference
  hardwareAcceleration: 'prefer-hardware', // 'no-preference' | 'prefer-hardware' | 'prefer-software'
  // Latency mode affects encoder tuning
  latencyMode: 'realtime', // 'quality' | 'realtime'
})
  • latencyMode: 'realtime' - Enables low-latency encoder options (smaller GOP, no B-frames, fast presets)
  • latencyMode: 'quality' - Enables quality-focused options (larger GOP, B-frames, lookahead)

The encoder automatically applies optimal settings for each hardware encoder based on the latency mode.

Limitations

Scalable Video Coding (SVC)

All scalability modes (L1Tx, L2Tx, L3Tx, S2Tx, S3Tx, and variants) are accepted and populate metadata.svc.temporalLayerId when temporal layers >= 2.

The W3C WebCodecs spec only defines temporalLayerId in SvcOutputMetadata - there is no spatialLayerId field in the spec. See W3C WebCodecs §6.7.

Note: This implementation computes temporal layer IDs algorithmically from frame index per W3C spec. FFmpeg is not configured for actual SVC encoding, so base layer frames are not independently decodable.

Error Handling

Synchronous errors (e.g., calling encode() on a closed encoder) throw native DOMException instances that pass instanceof DOMException checks per W3C spec:

try {
  encoder.encode(frame) // on closed encoder
} catch (e) {
  console.log(e instanceof DOMException) // true
  console.log(e.name) // "InvalidStateError"
}

Asynchronous error callbacks receive standard Error objects with the DOMException name in the message:

const encoder = new VideoEncoder({
  output: (chunk) => {},
  error: (e) => {
    console.log(e.message) // "EncodingError: ..."
  },
})

VideoFrame Format Conversion

VideoFrame.copyTo() and VideoFrame.allocationSize() support format conversion per W3C WebCodecs spec:

const frame = new VideoFrame(i420Data, {
  format: 'I420',
  codedWidth: 1920,
  codedHeight: 1080,
  timestamp: 0,
})

// Get allocation size for RGBA output
const rgbaSize = frame.allocationSize({ format: 'RGBA' })

// Copy with format conversion (I420 → RGBA)
const rgbaBuffer = new Uint8Array(rgbaSize)
const layout = await frame.copyTo(rgbaBuffer, { format: 'RGBA' })

frame.close()

Supported conversions:

Source Format Target Format Status
I420, I422, I444, NV12, NV21 RGBA, RGBX, BGRA, BGRX
RGBA, RGBX, BGRA, BGRX RGBA, RGBX, BGRA, BGRX
RGBA, RGBX, BGRA, BGRX I420, I422, I444, NV12 ❌ NotSupportedError

Per WPT videoFrame-copyTo-rgb.any.js, RGB-to-YUV conversion throws NotSupportedError.

Custom layouts with overflow-inducing values (e.g., offset: 2³²-2) throw TypeError via checked arithmetic. Rect alignment is validated against the source format during conversion.

ImageDecoder Options

ImageDecoder supports all W3C spec options:

Option Status Notes
desiredWidth/Height Scales decoded frames to specified dimensions
preferAnimation When false, only decodes first frame for animated formats
colorSpaceConversion "default" extracts color space metadata, "none" ignores it (Chromium-aligned)

Note: Per W3C spec, desiredWidth and desiredHeight must both be specified or both omitted.

Platform-Specific Notes

  • ImageDecoder GIF animation: FFmpeg may return only the first frame. Use VideoDecoder with GIF codec for full animation.

Logging

This library uses Rust's tracing crate for structured logging. Enable logging via the WEBCODECS_LOG environment variable:

# Enable all logs at info level
WEBCODECS_LOG=info node your-app.js

# Enable FFmpeg logs at debug level
WEBCODECS_LOG=ffmpeg=debug node your-app.js

# Enable WebCodecs codec errors at warn, FFmpeg at info
WEBCODECS_LOG=webcodecs=warn,ffmpeg=info node your-app.js

# Enable trace-level logging for everything
WEBCODECS_LOG=trace node your-app.js

Log Targets

Target Description
ffmpeg FFmpeg internal logs (codec initialization, encoding/decoding details)
webcodecs WebCodecs API logs (codec errors, state transitions)

FFmpeg Log Level Mapping

FFmpeg Level Tracing Level
ERROR/FATAL error
WARNING warn
INFO info
VERBOSE debug
DEBUG/TRACE trace

Without WEBCODECS_LOG set, all logs are silently discarded.

API Reference

This package implements the W3C WebCodecs API. Key classes:

  • VideoEncoder / VideoDecoder - Video encoding and decoding with EventTarget support
  • AudioEncoder / AudioDecoder - Audio encoding and decoding with EventTarget support
  • VideoFrame - Raw video frame data (supports buffer data, existing VideoFrame, or @napi-rs/canvas Canvas)
  • AudioData - Raw audio sample data
  • EncodedVideoChunk / EncodedAudioChunk - Encoded media data
  • ImageDecoder - Static image decoding
  • VideoColorSpace - Color space information
  • Mp4Demuxer / WebMDemuxer / MkvDemuxer - Container demuxing with seeking
  • Mp4Muxer / WebMMuxer / MkvMuxer - Container muxing with streaming support

All encoders and decoders implement the EventTarget interface with addEventListener(), removeEventListener(), and dispatchEvent().

For full API documentation, see the W3C WebCodecs specification.

Development

Requirements

  • Rust (latest stable)
  • Node.js 18+
  • pnpm

Build

pnpm install
pnpm build

Test

pnpm test

Lint

pnpm lint
cargo clippy

License

MIT

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