Releases: AlmostReliable/lootjs
Releases · AlmostReliable/lootjs
v1.21.1-Neoforge-3.6.0
- Add `ItemFilter.hasComponent()
- Add
.replaceLoot(filter, lootEntry, preserveCount, preserveComponentTypes)action to allow preserving certain
component types when replacing loot
v1.21.1-Neoforge-3.5.0
- Update to KubeJS 7.2
v1.21.1-Neoforge-3.4.3
- Fix internal access to private constructor
SetComponentsFunction
v1.21.1-Neoforge-3.4.2
- Refactor different
ItemFiltersinto own classes
v1.21.1-Neoforge-3.4.1
- Added some access to private fields
v1.21.1-Neoforge-3.4.0
- Added
getPools,modifyPool,getPool,modifyPoolByName,getPoolByNameto loot tables - Added
hasItemfor pools and grouped loot entries
v1.21.1-Neoforge-3.3.0
- Fixed a bug where loot entries are not correctly removed from loot tables
v1.21.1-Neoforge-3.2.2
- Added
matchAnyInventorySlot(itemFilter)andmatchAnyHotbarSlot(itemFilter)
v1.21.1-Neoforge-3.1.2
- Fix loot modification being skipped when loot table doesn't contain any entries
v1.21-Neoforge-3.1.1
- Fix
printmethod for loot tables. Will now print the entries correctly. - Fix
matchCustomConditionandjsonFunctionusing wrong codec.