Skip to content
View jordan-pryor's full-sized avatar
  • @The-Fifth-Circle
  • Nashville, TN
  • 06:44 (UTC -06:00)

Block or report jordan-pryor

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don't include any personal information such as legal names or email addresses. Markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
jordan-pryor/README.md

An image of @jordanpryor's Holopin badges, which is a link to view their full Holopin profile

> Hi there, I'm Jordan Pryor

Gitlab Badge Linkedin Badge Twitter Badge Reddit Badge

Glad to see you here!  

I am a Full Sail University Graduate, With an Associate's in Computer Science. I am currently a Hobbyist Developer, with a fixation on Video Game & Engine Development. I also have a passion For the Automotive Field and Cars in general.

I love spending my time Creating, Tearing apart and/or Fixing anything that randomly peaks my intrest; Sometimes I finish it other times its in Limbo. I currently am learning S&Box Development, C# Based, and furthering my C++ Skills; Starting new project's here soon!

GIF

Talking about Personal Stuffs:

  •    I’m a Father, So not much free-time these days
  •    I’m currently working on something. More Info at Later Date :D maybe.
  •    I’m now a Waiting Graduate from Full Sail Univeristy; 12/26/2025
  •    Ask me about anything, I am happy to attempt to help to the best of my ability
  •    How to reach me: [email protected]

💻 Tech Stack:

C++ C# Windows Terminal PowerShell Markdown HTML5 Google Cloud Java .Net JetBrains

📈 My GitHub Stats:

✍️ Random Dev Quote:

Pinned Loading

  1. przmBundle przmBundle Public

    przmBundleSystem is a modern, lightweight .NET 9.0 library for creating, encrypting, and managing custom asset bundles (.przm) optimized for game development pipelines. Built for the VIEN engine, i…

    C# 2

  2. The-Abyss The-Abyss Public

    Little C++ Text-based Adventure Game; Currently Working on it in my Free-time as a proof of concept kinda.

    C++

  3. Photophobia-PrototypeDev2 Photophobia-PrototypeDev2 Public

    C#