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`kittest::Node` was removed in favor of `kittest::NodeT`, a trait which you implement for your test frameworks
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node type to unlock the kittest functionality.
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This has several advantages:
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- You can add conversions of e.g. `Rect` types to the one native to your framework.
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- You can provide access to data kittest has no knowledge of
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- You can implement event / input helpers that use the types from your framework and match your framework's idioms.
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#### Full list of changes:
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* Refactor Node to be a trait [#13](https://github.com/rerun-io/kittest/pull/13) by [@lucasmerlin](https://github.com/lucasmerlin)
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* Update rust msrv to 1.81 [#10](https://github.com/rerun-io/kittest/pull/10) by [@lucasmerlin](https://github.com/lucasmerlin)
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* Bump accesskit to 0.18 [#9](https://github.com/rerun-io/kittest/pull/9) by [@valadaptive](https://github.com/valadaptive)
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* Bump accesskit to 0.19 [#11](https://github.com/rerun-io/kittest/pull/11) by [@valadaptive](https://github.com/valadaptive)
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* Update msrv to 1.84 [#12](https://github.com/rerun-io/kittest/pull/12) by [@lucasmerlin](https://github.com/lucasmerlin)
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