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Improve animate with callback function as argument #154
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simon-milleto
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Hello! I'm starting to have a look into Motion One and it looks fantastic! I have specific use case where I want to animate a Three.js object.
As I understood I can use the
animate
function with a callback function as argument and have theprogress
of my animation like this:So it gives a value between 0 and 1 relative to the current progress of the animation. It's already great but I wanted to ask if some improvements are possible and also wanted.
For example:
progress
value but maybe it can be great to have this built-in)Here is few ideas for the use case that I encountered, but I don't know if the goal of this library is to animate values like this
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