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chore(release): v0.6.0
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lib/CHANGELOG.md

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# Changelog
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## v0.6.0
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[compare changes](https://github.com/jsulpis/usegl/compare/v0.5.0...v0.6.0)
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### 🚀 Enhancements
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- Add support for ping pong FBO technique ([39c7004](https://github.com/jsulpis/usegl/commit/39c7004))
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- Add 'onCanvasReady' is useWebGLCanvas ([ee41ecc](https://github.com/jsulpis/usegl/commit/ee41ecc))
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- Add a "transparent" option on the renderPass ([e73e9db](https://github.com/jsulpis/usegl/commit/e73e9db))
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- Add useTransformFeedback to do maths on the GPU ([2a3bb42](https://github.com/jsulpis/usegl/commit/2a3bb42))
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### 🩹 Fixes
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- Wrong count of texture units ([c8a77aa](https://github.com/jsulpis/usegl/commit/c8a77aa))
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### 📖 Documentation
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- Update the examples with the new synchronous loaders api ([4c76307](https://github.com/jsulpis/usegl/commit/4c76307))
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- Add an example of multi-pass post-processing effect (bloom) ([ae7fdcc](https://github.com/jsulpis/usegl/commit/ae7fdcc))
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### 🏡 Chore
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- Update dependencies ([18f0c9b](https://github.com/jsulpis/usegl/commit/18f0c9b))
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## v0.5.0
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[compare changes](https://github.com/jsulpis/usegl/compare/v0.4.0...v0.5.0)

lib/package.json

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{
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"name": "usegl",
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"version": "0.5.0",
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"version": "0.6.0",
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"description": "Lightweight, reactive WebGL library for working with shaders",
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"repository": "jsulpis/usegl",
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"license": "MIT",

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