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@unknownbrackets
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Previously, on a crash you could return to the pause screen (via button press), but the load state option wouldn't actually work - it'd go through the motions but stay crashed. Options in the Windows menu were disabled as well.

This enables load and save state, as well as rewind. It also makes the Stop and Reset options in the menu work. Fixes #14584.

Additionally, it adds a "Reset" button next to the "Resume" button (or alone, if you can't resume) as another way out. If a game crashed on a real PSP, it would actually reset the entire device automatically as far as I know (though not the game, to be fair.)

I've seen people post screenshots in game with a phatom Resume button visible on top of everything else. Not sure what that's about, don't see any potential for that... maybe it was a bug we already fixed, though.

-[Unknown]

Otherwise, we hold on and show this during stepping which is confusing.
And allow saving as well, since we can maybe resume.
This makes it so we can enable Stop/Reset/etc. during them in the menus.
@unknownbrackets unknownbrackets added this to the v1.12.0 milestone Aug 9, 2021
@hrydgard
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hrydgard commented Aug 9, 2021

Thanks, nice to clean this up.

@hrydgard hrydgard merged commit a0225a5 into hrydgard:master Aug 9, 2021
@unknownbrackets unknownbrackets deleted the ui-crash branch August 9, 2021 07:47
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Reset Option is Unavailable from Blue Crashscreen

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