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This repository was archived by the owner on Nov 8, 2019. It is now read-only.
For first time users, see the Get Started Guides for [Android Cardboard](https://developers.google.com/vr/unity/get-started-android), [Android Daydream](https://developers.google.com/vr/unity/get-started-controller), and [iOS Cardboard](https://developers.google.com/vr/unity/get-started-ios).
@@ -16,29 +19,29 @@ __Unity versions 5.6 or newer are required as of v1.40 of the GVR SDK for Unity.
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Migration steps:
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1. Update the GVR SDK for Unity to [1.40](https://github.com/googlevr/gvr-unity-sdk/blob/a3d1033260dab57cb0f4a62a770796fbd09fe37a/GoogleVRForUnity.unitypackage).
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1. Update the GVR SDK for Unity to [1.40](//github.com/googlevr/gvr-unity-sdk/blob/a3d1033260dab57cb0f4a62a770796fbd09fe37a/GoogleVRForUnity.unitypackage).
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2. Migrate to Unity 5.6.0f3, or any newer version. The SDK will import or remove the unnecessary GVR libraries.
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3. Update the GVR SDK for Unity to 1.70 (or latest).
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## Usage Guide
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As of the 1.70 release, the `gvr-unity-sdk` git repo can be cloned and used directly in a Unity project.
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*__Downloads__: Get the latest `GoogleVRForUnity_*.unitypackage` from the [releases](https://github.com/googlevr/gvr-unity-sdk/releases) page
*__Downloads__: Get the latest `GoogleVRForUnity_*.unitypackage` from the [releases](//github.com/googlevr/gvr-unity-sdk/releases) page
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