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[godot-cpp] Update versions and patches
Update godot-cpp to 4.1.3 Update build profile patches to latest iteration
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.github/workflows/build_release.yml

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@@ -4,6 +4,8 @@ on: [push, pull_request]
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env:
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# Only used for the cache key. Increment version to force clean build.
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GODOT_BASE_BRANCH: master
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# Hardcoding this seem to be the only way
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ANDROID_NDK_ROOT: /usr/local/lib/android/sdk/ndk/23.2.8568313/
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jobs:
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static-checks:
@@ -196,6 +198,13 @@ jobs:
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patch -p1 < misc/patches/scons_path.diff
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patch -p1 < misc/patches/gdnantive_arm_warnings.diff
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- name: Setup Android dependencies
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if: ${{ matrix.platform == 'android' }}
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uses: nttld/setup-ndk@v1
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with:
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ndk-version: r23c
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link-to-sdk: true
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- name: Patch godot-cpp to support build profile.
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run: |
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patch -p1 < misc/patches/build_profile.diff

godot-cpp

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