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fmt
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src/bin/src/game_loop.rs

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@@ -64,8 +64,6 @@ pub fn start_game_loop(global_state: GlobalState) -> Result<(), BinaryError> {
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format_duration(global_state.start_time.elapsed())
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);
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while !global_state
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.shut_down
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.load(std::sync::atomic::Ordering::Relaxed)

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