@@ -255,12 +255,11 @@ as the implementation catches up.
255255
256256Exactly which WGSL features ` wgpu ` supports depends on how you are using it:
257257
258- - When running as native code, ` wgpu ` uses the [ Naga] [ naga ] crate
258+ - When running as native code, ` wgpu ` uses [ Naga] [ naga ]
259259 to translate WGSL code into the shading language of your platform's native GPU API.
260- Naga has [ a milestone] [ naga wgsl milestone ]
261- for catching up to the WGSL specification,
262- but in general, there is no up-to-date summary
263- of the differences between Naga and the WGSL spec.
260+ Naga is working on catching up to the WGSL specification,
261+ with [ bugs] [ naga bugs ] tracking various issues,
262+ but there is no concise summary of differences from the specification.
264263
265264- When running in a web browser (by compilation to WebAssembly)
266265 without the ` "webgl" ` feature enabled,
@@ -274,8 +273,8 @@ Exactly which WGSL features `wgpu` supports depends on how you are using it:
274273
275274[ webgpu spec ] : https://www.w3.org/TR/webgpu/
276275[ wgsl spec ] : https://gpuweb.github.io/gpuweb/wgsl/
277- [ naga ] : https://github.com/gfx-rs/naga/
278- [ naga wgsl milestone ] : https://github.com/gfx-rs/naga/milestone/4
276+ [ naga ] : https://github.com/gfx-rs/wgpu/tree/trunk/ naga/
277+ [ naga bugs ] : https://github.com/gfx-rs/wgpu/issues?q=is%3Aissue%20state%3Aopen%20label%3A%22naga%22
279278
280279## Coordinate Systems
281280
0 commit comments