@@ -87,12 +87,14 @@ The software is released under the GNU Public License. See
8787
8888## PLATFORMS
8989
90- macOS Windows 7/10 Unix-derivatives
90+ macOS (with only partial support on Tahoe, as OpenGL support is
91+ currently deficient on that platform)
92+ Windows 7+
93+ Unix-derivatives
9194
9295## BUILD TOOLS
9396
94- R recommended tools (gcc toolchain) On Windows, Rtools40 (or earlier
95- versions for pre-R-4.0.0)
97+ R recommended tools (gcc toolchain) On Windows, Rtools is needed.
9698
9799## REQUIREMENTS
98100
@@ -123,6 +125,9 @@ Install XQuartz.
123125need rebuilding if the XQuartz version changes. XQuartz normally needs
124126re-installation whenever the macOS version changes.
125127
128+ Currently Tahoe, the most recent version of macOS, does not support
129+ OpenGL in XQuartz, and it appears unlikely such support will be coming.
130+
126131** Windows:**
127132
128133Windows normally includes OpenGL support, but to get the appropriate
@@ -144,7 +149,7 @@ Binary builds of `rgl` are available for some platforms on CRAN.
144149For source builds, install the prerequisites as described above,
145150download the tarball and at the command line run
146151
147- R CMD INSTALL rgl_1.3.15 .tar.gz
152+ R CMD INSTALL rgl_1.3.30 .tar.gz
148153
149154(with the appropriate version of the tarball). The build uses an
150155` autoconf ` configure script; to see the options, expand the tarball and
@@ -184,7 +189,7 @@ As of version 0.104.1, it is possible to build the package without
184189OpenGL support on Unix-alikes (including macOS) with the configure
185190option –disable-opengl For example,
186191
187- R CMD INSTALL --configure-args="--disable-opengl" rgl_1.3.15 .tar.gz
192+ R CMD INSTALL --configure-args="--disable-opengl" rgl_1.3.30 .tar.gz
188193
189194On Windows, OpenGL support cannot currently be disabled.
190195
@@ -222,4 +227,4 @@ David Hugh-Jones for documentation improvements.
222227Trevor Davis for a ` snapshot3d ` patch.
223228Mike Stein for pointer-handling code.
224229Jonathon Love for the ` uname ` patch.
225- The Mapbox team for the triangulation code.
230+ Volodymyr Agafonkin and many others for the ` earcut ` triangulation code.
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