@@ -560,6 +560,11 @@ functions supported by FastBasic.
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- PADDLE(_ n_ ): Returns the value of the
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PADDLE controller _ n_ .
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+ - PMADR(_ n_ ): Returns the address of
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+ the data for Player _ n_
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+ or the address of the
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+ Missiles with _ n_ = -1.
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+
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- PTRIG(_ n_ ) : Returns 0 if the PADDLE
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controller _ n_ button is
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pressed, 1 otherwise.
@@ -1049,13 +1054,36 @@ Graphic and Sound Statements
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and _ y_ coordinates, with the current
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` COLOR ` number.
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+ ** Player/Missile graphic mode**
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+ ** PMGRAPHICS _ num_ / PM.**
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+
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+ Set ups Atari Player / Missile
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+ graphics. A value of 0 disables all
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+ player and missiles, a value of 1 set
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+ ups for single line resolution, a
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+ value of 2 set ups for double line
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+ resolution.
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+
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+ Single line uses 256 bytes per
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+ player, double line uses 128 bytes
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+ per player.
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+
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+ For retrieving the memory address of
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+ the player or missile data use the
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+ ` PMADR() ` function.
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+
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** Sets displayed color**
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** SETCOLOR _ num_ , _ hue_ , _ lum_ / SE.**
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Alters the color registers so that
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color number _ num_ has the given
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_ hue_ and _ luminance_ .
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+ To set Player/Missile colors use
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+ negative values of _ num_ , -4 for
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+ player 0, -3 for player 1, -2 for
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+ player 2 and -1 for player 3.
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+
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** Adjust voice sound parameters**
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** SOUND _ voice_ , _ pitch_ , _ dist_ , _ vol_ / S.**
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** SOUND _ voice_ **
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