Releases: arimger/Unity-Editor-Toolbox
Releases · arimger/Unity-Editor-Toolbox
0.12.9 Release
Changed:
- Fix rare invalid SerializedProperty iterator when editing child properties
- Extend objects creation behaviour while using the ReferencePickerAttribute (possibility to create uninitialized objects)
- Minor UX improvements in the ScriptableObjectCreationWizard
0.12.8 Release
Changed:
- Fix calling the ScriptAttributeUtility.GetDrawerTypeForType method in Unity 2033.3+
- Fix getting and setting scripting defines in Unity 2023+
0.12.7 Release
Added:
- 'Revert Prefab Name' option for prefabs in the GameObject/Prefabs context menu
Changed:
- Possibility to interact with ProgressBarDrawer (added IsInteractable property to the ProgressBarAttribute)
- MinMaxAttribute now supports Vector2Int
0.12.6 Release
Changed:
- Fix ToolboxEditorToolbar in Unity 2021.1+
- Minor API changes in the SearchablePopup class
0.12.5 Release
Added:
- Add public OnCacheRefreshed event to the SceneSerializationUtility
Changed:
- Make ToolboxEditorHandler public
0.12.4 Release
Changed:
- Fix SceneView selection tool behaviour when selecting nested prefabs
- Fix InvalidOperationException when ExitGUIException is thrown inside PropertyScope
- Minor SerializedScene index calculation performance improvements
- Fix SearchablePopup styles initialization in Unity 2022+
- Minor visual improvements on how ReferencePicker label is rendered
0.12.3 Release
Added:
- SceneView extension: better way to select raycasted objects in the Scene view
- LabelWidthAttribute
Changed:
- Fix updating SerializedScene index after deleting Scene
- Fix SerializedScene index calculation
- Fix NRE when deleted Scene was still included in Build Settings
- Fix compilation errors in Unity 2018.x
0.12.1 Release
Changed:
- Fix LabelByChild usage within lists
- Possibility to foldout/in dictionaries
0.12.0 Release
Changed:
- UX improvements for the ScriptableObjectCreationWizard
- New API for drawing custom Editors (check HOWTO.md for more details)
- Fix label drawing while using the [ReferencePickerAttribute]
- Fix searching for private methods in base classes while using the [EditorButtonAttribute]
- Fix minor issues while using conditional drawers during multi-selection
- Fix minor issues while using the [TitleAttribute] in groups
0.11.9 Release
Added:
- ScriptableObjectCreationWizard (possibility to create multiple ScriptableObjects at once)
Changed:
- Fix displaying empty fields marked with the [SerializeReference] attribute
- Fix Scene data serialization in the SerializedScene class
- Fix retrieving FieldInfo from nested [SerializeReference]-based fields