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Merge pull request #37 from arimger/develop
Develop - 0.10.9
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Assets/Editor Toolbox/CHANGELOG.md

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## 0.10.9 [02.03.2022]
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### Added:
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- SerializedDirectory
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### Changed:
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- Fix usage of Editor-only API in runtime scripts (TypeConstraintAttribute)
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## 0.10.8 [26.02.2022]
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Assets/Editor Toolbox/README.md

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![inspector](https://github.com/arimger/Unity-Editor-Toolbox/blob/develop/Docs/dictionary2.png)
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#### SerializedDirectory
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Allows to serialize folders in form of assets and retrieve direct paths in runtime.
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## Editor Extensions
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### Hierarchy <a name="hierarchy"></a>
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Copy and paste all components from/to particular GameObject.
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![inspector](https://github.com/arimger/Unity-Editor-Toolbox/blob/develop/Docs/utils.png)
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## Editor Extras
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I decieded to move additional editors and tools to Gist.
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### Prefab/GameObject Painter
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Check it out [HERE](https://gist.github.com/arimger/00842a217ea8ab03d4e1b81f11592cf3).

Assets/Editor Toolbox/package.json

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{
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"name": "com.arimger.editor-toolbox",
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"displayName": "Editor Toolbox",
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"version": "0.10.8",
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"version": "0.10.9",
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"unity": "2018.1",
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"description": "Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor.",
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"keywords": [

README.md

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![inspector](https://github.com/arimger/Unity-Editor-Toolbox/blob/develop/Docs/dictionary2.png)
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#### SerializedDirectory
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Allows to serialize folders in form of assets and retrieve direct paths in runtime.
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## Editor Extensions
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### Hierarchy <a name="hierarchy"></a>
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Copy and paste all components from/to particular GameObject.
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![inspector](https://github.com/arimger/Unity-Editor-Toolbox/blob/develop/Docs/utils.png)
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## Editor Extras
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I decieded to move additional editors and tools to Gist.
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### Prefab/GameObject Painter
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Check it out [HERE](https://gist.github.com/arimger/00842a217ea8ab03d4e1b81f11592cf3).

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