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motionmapper: Drop not used arg. It is not fullpath as it is not initialized yet
See ValveSoftware/source-sdk-2013#1493
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utils/motionmapper/motionmapper.cpp

Lines changed: 1 addition & 1 deletion
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@@ -2894,7 +2894,7 @@ int main(int argc, char **argv) {
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// Verbose stuff
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if (!g_quiet) {
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vprint(stdout, 0, "%s, %s, %s, path %s\n", qdir, gamedir, g_outfile);
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vprint(stdout, 0, "%s, %s, %s\n", qdir, gamedir, g_outfile);
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}
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// ??

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