Scene looks dark and noisy #1707
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silentstranger5
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Debugging
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Scene looks better now. The issue was in maximum recursion depth. I did not notice that it changed to 50. It takes more time to render the scene now, but glass sphere does not look dark anymore. |
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I also figured out how to make scene a lot smoother and better lit. I did not notice that the sample count changed to 100. It increases rendering time yet again at the cost of better looking scene. |
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I'm following along the first book in C. I'm trying to render a scene with a hollow glass sphere with an air bubble inside. When I compare this scene to the picture in the book, I notice that the whole scene looks dark and noisy.
Here is how the scene looks like:
Here is my code:
rays.zip
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