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[Tradeskills] Check if combine would result in lore conflict (#2932)
* [Tradeskills] Check if Combine would result in Lore Conflict.
* formatting
* Add Saylinks to lore message output.
* Aknowledgement packets to prevent client issues.
Copy file name to clipboardExpand all lines: zone/string_ids.h
+3-2Lines changed: 3 additions & 2 deletions
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@@ -383,8 +383,9 @@
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#defineFORAGE_MASTERY 6012 //Your forage mastery has enabled you to find something else!
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#defineGUILD_BANK_CANNOT_DEPOSIT 6097 // Cannot deposit this item. Containers must be empty, and only one of each LORE and no NO TRADE or TEMPORARY items may be deposited.
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#defineGUILD_BANK_FULL 6098 // There is no more room in the Guild Bank.
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#defineGUILD_BANK_TRANSFERRED 6100 // '%1' transferred to Guild Bank from Deposits.
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#defineGUILD_BANK_EMPTY_HANDS 6108 // You must empty your hands to withdraw from the Guild Bank.
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#defineGUILD_BANK_TRANSFERRED 6100 // '%1' transferred to Guild Bank from Deposits.
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#defineGUILD_BANK_EMPTY_HANDS 6108 // You must empty your hands to withdraw from the Guild Bank.
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#defineTRADESKILL_COMBINE_LORE 6199 // Combine would result in a LORE item (%1) you already possess.
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#defineTRANSFORM_FAILED 6326 //This mold cannot be applied to your %1.
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#defineTRANSFORM_COMPLETE 6327 //You have successfully transformed your %1.
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#defineDETRANSFORM_FAILED 6341 //%1 has no transformation that can be removed.
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