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Description
Expected behaviour
when dead not getting a paycheck but instead the text "you missed a paycheck"
Actual behaviour
still getting a paycheck as by how "death" is implemented and checked
Steps to reproduce the behaviour
should be obvious - but k
- die / get killed
- wait up to (paycheck time here) before respawn
- see you still get your paycheck even when dead
RPT and/or extDB3 logs (if applicable)
not applicable
Mission version: 6.0.0
Launcher version: 1.5.146373
Game version: 1.98.146373
Branch: main / beta branch not specified
Ok - so a bit more although I guess all active devs know the issue:
The way "death" is implement is to copy the player as a corpse and respawn at the spawn island. The issue: "isAlive player" returns true as the player isn't dead but only a fixed camera is set on the corpse.
Possible solution: Set a flag on the player (isn't such already done?) and check it instead of isAlive to check if the player currently is considered "dead" or "alive".
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